Results 1 to 20 of 20

Thread: newbie-please make sug. on my game!

  1. #1
    t_dawolf
    Guest

    Smile newbie-please make sug. on my game!

    Hey all,

    hey,
    ive been toying with this little game im making, its pretty weak, but anyway, i need some help gettting the mice in the game to be pictures. right now im using circles becuase thats the only thing i can get it to work with. so if you wouldn't mind, please follow this link and send me some suggestions and how to put the pictures of mice in where the cirlces are and how to spruce up my code!

    http://dawolfpage.5u.com/mouseattack.zip

    thanks!

  2. #2
    Good Ol' Platypus Sastraxi's Avatar
    Join Date
    Jan 2000
    Location
    Ontario, Canada
    Posts
    5,134
    I can't access it...
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  3. #3
    pjvdg
    Guest
    You must put a link to that file on a htm(l) file on YOUR 50megs account

  4. #4
    t_dawolf
    Guest

    here we go

    ok, i attached the file now.
    Attached Files Attached Files

  5. #5
    PowerPoster Arbiter's Avatar
    Join Date
    Sep 2000
    Location
    Manchester
    Posts
    2,276
    I'll have a look at it when I get home for you.
    Gentile or Jew,
    O you who turn the wheel and look to windward,
    Consider Phlebas, who was once handsome and tall as you...

  6. #6
    PowerPoster Fox's Avatar
    Join Date
    Jan 2000
    Location
    *afk*
    Posts
    2,088
    Oh well I had some time to continue coding on that... erm here's the latest version, I added a Game Over thingy and some other improvements..

    Have fun

    BTW: Yes, all graphics are made by myself *hehe*
    Attached Files Attached Files
    Last edited by Fox; May 8th, 2001 at 04:10 PM.

  7. #7
    PowerPoster Fox's Avatar
    Join Date
    Jan 2000
    Location
    *afk*
    Posts
    2,088
    ...and finally the sound add-on. Just extract to the same folder as the exe and it will work. During the game press N to toggle sound.
    Attached Files Attached Files
    Last edited by Fox; May 8th, 2001 at 03:23 PM.

  8. #8
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    t_dawolf: kewl game, very addictive
    Fox:


    Very impressive! Although it runs at approx. 3 FPS on my P133. Maybe make a DirectX version? (I know I will )
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  9. #9
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    My system: P133, 48 MB Ram, Voodoo 3 2000 PCI 16 MB...

    Don't know why it's slow, although the differences between P166 and P133 are a lot actually, but that's why I suggested the DirectX version, fullscreen DX programs run at 62 FPS here (refresh rate of monitor)...

    Anyways, I'm starting on the DX version, just to get some more experience, I'll let you know if I finish it
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  10. #10
    Good Ol' Platypus Sastraxi's Avatar
    Join Date
    Jan 2000
    Location
    Ontario, Canada
    Posts
    5,134
    t_dawolf - GOOD!

    fox - erm...

    Actually the original version was way more addictive. Sorry.
    But it does have good gfx.

    I dont have wavemix.dll so I cannot play the game.
    And the little intro where it doesnt count points, well, it does.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  11. #11
    Good Ol' Platypus Sastraxi's Avatar
    Join Date
    Jan 2000
    Location
    Ontario, Canada
    Posts
    5,134
    It never asked to install wavemix.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  12. #12
    Good Ol' Platypus Sastraxi's Avatar
    Join Date
    Jan 2000
    Location
    Ontario, Canada
    Posts
    5,134
    Still doesn't work...
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  13. #13
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    [offtopic] Sastraxi: sorry, I liked your last avatar more [/offtopic]
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  14. #14
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    *drumroll*

    I am proud to present: MouseAttack DX !

    I've completed the first version, tested on 3 computers, you'll need at least DirectX 7 at 640x480x32....

    You can download it here: http://psprogramming.virtualave.net/...eattackdx.html

    (I didn't upload it here, because it's about 450 KB. The size is mainly because I wanted a stupid spinning logo in it and some nice 3D graphics )


    Well, I've put the credits in the game, so don't think I want to distribute this as "my game", just let me know what you think of it, or if there are any errors...



    (you create something which shows a bunch of circles falling down, and what happens to it: it becomes a fullscreen DirectX game.... ain't this a great world )
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  15. #15
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    Thank you....


    Your system has been added to the list... btw, why would you need 768 MB of RAM? (oh wait, ignore that comment, I just fired up 3D Studio Max on the 128 MB RAM system, last time it took 10 hours to render a scene of about 400 frames )
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  16. #16
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    Fixed!

    If anyone else has tested it, please let me know...
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  17. #17
    New Member
    Join Date
    Aug 2001
    Location
    San Diego, California
    Posts
    15

    Unhappy

    PsychoMark: I got an error while trying to run your game

    here is the error :

    "Run-time Error '91':
    Object variable or With block variable not set"

  18. #18
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    Mhhh......that sucks! Since it runs fine here I am not sure what causes the error...
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  19. #19
    Junior Member
    Join Date
    Aug 2001
    Location
    Eldwick, UK
    Posts
    17

    Same error

    Duh.

    You didn't include the credits.cls in the zip file. I can't do a recompile to try it out. If you stick it up for download we might be able to tell you what's gone wierd about it. I dunno why the EXE doesn't work. You couldn't compile without the class file could you?

  20. #20
    Fanatic Member PsychoMark's Avatar
    Join Date
    Feb 2001
    Location
    Netherlands
    Posts
    540
    Mhhh......the clsCredits.cls IS missing (at least on my hd), it has been moved to another dir or something (got it back now).

    But the EXE still runs perfectly here...



    Anyways, here's the Credits class!
    Attached Files Attached Files
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width