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Thread: [Scientific]Alloys

  1. #1

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    Hyperactive Member BillGeek's Avatar
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    [Scientific]Alloys

    I'm curious: Are there specific rules to follow when attempting to create an alloy? Will the following be possible?

    Titanium Alloy consisting of:
    6% Aluminium
    4% Vanadium
    25% Lead
    65% Titanium

    Basically, will it be possible to combine the Titanium alloy "Ti6Al4V" with Lead?

    Better not to ask what it's for...

  2. #2
    type Woss is new Grumpy; wossname's Avatar
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    Re: [Scientific]Alloys

    You will probably find that you can't just pick random proportions at a whim.

    Certain elements will more readily bond with particular other elements.
    So I expect you'll be able to get near to the proportions you choose but not exactly. Some combinations might yield a higher ratio of impurities and render the alloy useless.

    I'm no metallurgist (apart from when I've got Ozzy turned up ).

    Quote Originally Posted by Billgeek
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  3. #3

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    Hyperactive Member BillGeek's Avatar
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    Re: [Scientific]Alloys

    Quote Originally Posted by wossy
    What is it for?
    Busy thinking of ideas for a game I'm hoping to make. I thought it'd be better if I first work out what exactly I want in the game before I start tackling something that's too big to handle.

  4. #4
    Super Moderator Shaggy Hiker's Avatar
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    Re: [Scientific]Alloys

    In a game you can do whatever you want.

    I think you should do a difficult combination of equal parts silver, Germanium, andHelium. If it was really difficult (so that you did it without ease), you would end up with pirate silver: ArGH!!
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    Frenzied Member MaximilianMayrhofer's Avatar
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    Re: [Scientific]Alloys

    Coins that soak up beer and float in air?

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    Fanatic Member schoolbusdriver's Avatar
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    Re: [Scientific]Alloys

    Quote Originally Posted by BillGeek
    Are there specific rules to follow when attempting to create an alloy?
    Actually, yes. The melting point of vanadium is 1890 °C, and the boiling point of lead 1740 °C. Throw lead into an already molten mix and it would be like throwing water on a chip-pan fire. Only hotter. Much, much hotter. The result would a toxic sponge.

  7. #7
    Super Moderator Shaggy Hiker's Avatar
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    Re: [Scientific]Alloys

    My sponges smell pretty toxic.
    My usual boring signature: Nothing

  8. #8

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    Hyperactive Member BillGeek's Avatar
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    Re: [Scientific]Alloys

    Quote Originally Posted by Shaggy Hiker
    I think you should do a difficult combination of equal parts silver, Germanium, andHelium. If it was really difficult (so that you did it without ease), you would end up with pirate silver: ArGH!!
    At least it'll be shiny.


  9. #9
    I don't do your homework! opus's Avatar
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    Re: [Scientific]Alloys

    Quote Originally Posted by BillGeek
    ..and look to the left, the new dessert, it can walk to your table on its own!
    You're welcome to rate this post!
    If your problem is solved, please use the Mark thread as resolved button


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  10. #10
    type Woss is new Grumpy; wossname's Avatar
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    Re: [Scientific]Alloys

    Silver is Ag not Ar. Ar is argon.


  11. #11
    Hyperactive Member Arrow_Raider's Avatar
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    Re: [Scientific]Alloys

    I am confused as to why you would want to throw lead into stuff since it is like a neurotoxin and stuff.

    Is this stuff going to block radiation?
    My monkey wearing the fedora points and laughs at you.

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  13. #13
    Super Moderator Shaggy Hiker's Avatar
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    Re: [Scientific]Alloys

    Quote Originally Posted by BillGeek
    At least it'll be shiny.


    Regarding the second feline: Somebody said, "Bring me the head of that cat on a platter!!!"
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  14. #14
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    Re: [Scientific]Alloys

    Quote Originally Posted by BillGeek
    Busy thinking of ideas for a game I'm hoping to make.
    A game where you have to develop new alloys?

    Can I be a beta tester?
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