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Thread: VB:Alpha Dogfighter Game 2D

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    Thread Starter
    Fanatic Member technorobbo's Avatar
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    Re: VB:Alpha Dogfighter Game

    Update Revision 1.1.83 available:
    Mostly code clean up - less memory usage - Some graphics cleanup.

    Added more comments to source to code and arranged the code logically. This way you can dissect and modify easier.

    AI is more agressive.
    How aggressive? It's a constant you can set - I guess you could call that the level of difficulty. The lower you set it the more likely they are to kill you.

    Your plane now drifts to center, not the bottom of screen. Keeps your on your toes!

    Map Loader is now occuring after you get killed in the Tundra Map after the first fork in the river. If you survive the Tundra map will not update. Map replacement causes a pause in the code so I do it during the pause when you get killed.

    There are now 4 maps:

    Tundra Base Map (main map ties together all map transitions)
    Ocean Map (with battleships)
    Desert Oil Refinery Map
    River Canyon Map.
    Last edited by technorobbo; Dec 28th, 2008 at 02:43 PM.
    Have Fun,

    TR
    _____________________________
    Check out my Alpha DogFighter2D Game Demo and Source code. Direct Download:http://home.comcast.net/~technorobbo/Alpha.zip or Read about it in the forum:http://www.vbforums.com/showthread.php?t=551700. Now in 3D!!! http://home.comcast.net/~technorobbo/AlPha3D.zip or read about it in the forum: http://www.vbforums.com/showthread.php?goto=newpost&t=552560 and IChessChat3D internet chess game

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