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  1. #6
    Hyperactive Member knxrb's Avatar
    Join Date
    Jul 2007
    Location
    United Kingdom
    Posts
    321

    Re: graphics design

    Ok thanks
    Just a bit of info:
    I've got 8-directional movement but that is done by rotating the image, so for the characters I only need the characters looking up like this:

    http://www.rkwebcreations.co.uk/playerW.png
    http://www.rkwebcreations.co.uk/playerW3.png
    http://www.rkwebcreations.co.uk/playerW4.png

    I'm going to ask for the tiles in the following format:
    Type of tile - which way it needs to tile - size

    Anyway can you please try and do these please:

    Grass Tile - Horizontal & Vertical - Between 16x16px and 128x128px
    Dirt Tile - Horizontal & Vertical - Between 32x32px and 128x128px
    Water Tile - Horizontal & Vertical - Between 32x32px and 128x128px
    Bridge Floor Tile(no railings or sides) - Horizontal & Vertical - Between 32x32px and 128x128px

    These are not neccessary but if you have the time:
    Futuristic Floor Tile - Horizontal & Vertical - Between 32x32px and 128x128px

    Then if you can I would like approx 4-20 different walls:
    Wall Tiles - Horizontal/Vertical - 32x32px

    Again not neccessary but if you have the time:
    Futuristic Wall Tile - Horizontal & Vertical - 32x32px

    And just some player's & enemies etc. perferably like these, except without turbans (a size in proportion with the walls but looking up please):
    http://www.rkwebcreations.co.uk/playerW.png
    http://www.rkwebcreations.co.uk/playerW3.png
    http://www.rkwebcreations.co.uk/playerW4.png

    Please Note: All of the player tile's need to have the same width and height so if the width is 40px then the height must be 40px as well and vice versa

    Also as you may have guessed, the colour fuchsia is the transparency colour.
    And if you can, can you please PM me with the sprites so no one else gets them(I'm not being mean it's just I want them to be unique for my TDS studio/engine program).

    Thanks, knxrb
    Last edited by knxrb; Dec 1st, 2008 at 05:24 AM.
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