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Sep 7th, 2008, 06:19 PM
#1
Thread Starter
New Member
Map Editor Help.

How would I make the selected Tile, be "put" on the selected area on the game screen?
EDIT: Using Directx7 (2D)
This is what I have:
Map X = 19, Y = 11
I need to know how to BLT and how to make that BLT show up in the game box.
(NOTE: This is a Extrernal Map Editor)
Thanks for your help!
sorry if its in the wrong section.
BTW I just signed up for this website. =]
Admin please delete my other post. Thanks.
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Nov 10th, 2008, 08:13 PM
#2
Re: Map Editor Help.
I think that is a picture box at 'tiles and sheets'. Imho you cant move that directly, but you can select a partial of that tile set, then save it into a file that you can import to the dx7 environment. Maybe you dont have to set up any file i/o you can move a file image (the complete bitmap file in a string) to the dx7. Its just a tip, i never done this before..
Think its even better (and easier) to create a tileset editor, that there you can split the images into small partials, that you can import later into the dx7 enviroment one by one. You also can store the small tiles in a resoruce file, that is easy to use.
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Nov 16th, 2008, 04:06 PM
#3
Member
Re: Map Editor Help.
Hello,
I am new to tile editors and I like your tile set. Tell me, where can I download it or similar libraries?
I have just downloaded two tile editors: Tiled, and Mappy.
Thanks in advance
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Nov 19th, 2008, 05:14 AM
#4
Hyperactive Member
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