How do I make it so when I click, a line (the bullet) gets created on my ship and sent towards the position of the mouse when clicked (as in, I want it to go to were the mouse *was* at the time of the click, not follow the mouse around, lol)
Here is a super basic project to atleast give you an idea of what do to. It doesn't work great but it is a start in the right direction.
You'll need to edit it heavily though as right now all it does is move in a diagonal based on the quadrant you clicked in relative to the green circle. Also when you move the green circle the "bullet" stops traveling.
To get around the direction you would need to calculate the speed in both the x and y directions using the sin function.
Simple little bugs 13 : Me 1
Law of Bugs - That one bug you missed will be found almost immediately, by your customer.
I wonder if anyone has ever asked for a User Surly interface?