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Apr 26th, 2001, 07:33 PM
#1
It may be a problem with the number of forms. I had a game once, where all of the animation data was in a single module (something like 8500 lines of "Head(2).X = 4500"). When i went to compile it, i got to sit around for at least 8 minutes, if it compiled at all. But, in all seriousness, NEVER have that many forms.
Z.
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