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Jun 17th, 2008, 01:42 PM
#1
Thread Starter
Junior Member
[RESOLVED] Need help with Function [2005] [2008]
I am a major Noob here so please forgive any stupidity that I may cause. I just started learning VB 2 months ago... Anyways...
I am Working on a code in which I am trying to define and list box and an array in the same function I do that... I think... and when I wish to use it, it says that the array I place in isn't an array, I am sure thats the case, but i don't know how to fix it. its a Loto game and I have to create the relationship between the "Winning Numbers" And the Users Numbers in the listboxes. There are two players... here is the code to the whole thing.
Code:
Public Class Form1
Dim Roll As Integer = 6
Dim nNums(Roll - 1) As Integer
Const uNum As Integer = 49
Const lNum As Integer = 1
Dim Count As Integer
Dim GameCount As Integer
Private Sub btnEnter1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnt1.Click
If (IsNumeric(txtPlay1.Text) = False) Then
MsgBox("Has To Be a Number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
ElseIf (isValid(txtPlay1.Text) = False) Then
MsgBox("Has To Be " & lNum & "-" & uNum, MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
ElseIf (isSame(lstPlay1, txtPlay1.Text) = True) Then
MsgBox("Has To Be a different number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
Else
lstPlay1.Items.Add(txtPlay1.Text)
txtPlay1.Text = ""
txtPlay1.Focus()
If lstPlay1.Items.Count = Roll Then
txtPlay1.Text = ""
btnEnt1.Enabled = False
txtPlay1.Enabled = False
End If
End If
If (btnEnt1.Enabled = False) And (btnEnt2.Enabled = False) Then
btnRollWin.Enabled = True
End If
End Sub
Private Sub btnEnt2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnt2.Click
If (IsNumeric(txtPlay2.Text) = False) Then
MsgBox("Has To Be a Number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
ElseIf (isValid(txtPlay2.Text) = False) Then
MsgBox("Has To Be " & lNum & "-" & uNum, MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
ElseIf (isSame(lstPlay2, txtPlay2.Text) = True) Then
MsgBox("Has To Be a different number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
Else
lstPlay2.Items.Add(txtPlay2.Text)
txtPlay2.Text = ""
txtPlay2.Focus()
If lstPlay2.Items.Count = Roll Then
txtPlay2.Text = ""
btnEnt2.Enabled = False
txtPlay2.Enabled = False
End If
End If
If (btnEnt1.Enabled = False) And (btnEnt2.Enabled = False) Then
btnRollWin.Enabled = True
End If
End Sub
Public Function isValid(ByVal iNum As Integer) As Boolean
If (iNum >= lNum And iNum <= uNum) Then
isValid = True
Else
isValid = False
End If
End Function
Public Function isSame(ByRef list As ListBox, ByVal iNum As Integer) As Boolean
Dim sNum As Boolean
sNum = False
Dim i As Integer
For i = 0 To (list.Items.Count - 1)
If (list.Items(i) = iNum) Then
sNum = True
End If
Next
isSame = sNum
End Function
Public Function isInArray(ByVal arr() As Integer, ByVal testNum As Integer) As Boolean
Dim look As Boolean
look = False
Dim i As Integer
For i = 0 To (Roll - 1)
If ((testNum) = nNums(i)) Then
testNum = i
look = True
End If
Next
isInArray = look
End Function
Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer
Dim Check As Integer
Dim i As Integer 'This is the part where the Function of the problem is
Dim j As Integer
For i = 0 To (Roll - 1)
For j = 0 To (Roll - 1)
If nNums(i) = lstName.Items(j) Then
Check = Check + 1
End If
Next
Next
isWin = Check
End Function
Private Sub btnRollWin_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnRollWin.Click
tmrWin.Enabled = True ' This is where I want to use the function
If isWin(lstPlay1, nNums(lblWin.Text)) > isWin(lstPlay2, nNums(lblWin.Text)) Then
MsgBox("Player 1 Won!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
End Sub
Private Sub tmrWin_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tmrWin.Tick
Randomize()
Dim num As Integer
Static i As Integer
Do While (Count < Roll)
num = Int((uNum - lNum + 1) * Rnd() + lNum)
If (isInArray(nNums, num) = False) Then
nNums(Count) = num
Count = Count + 1
End If
Loop
lblWin.Text = lblWin.Text & " " & nNums(i)
i = i + 1
If i = Roll Then
tmrWin.Enabled = False
End If
End Sub
Public Sub New()
InitializeComponent()
btnRollWin.Enabled = False
End Sub
End Class
If someone can help me you would have no idea how thankful i would be...
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Jun 17th, 2008, 01:48 PM
#2
Re: Need help with Function [2005] [2008]
Welcome to the Forums.
An array is a type - System.Array
Try this but also change your passed in var to an array too
Code:
Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Array) As Integer
Although there are alot of improvements you can do in your code, once you get it working we can optimize it
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Jun 17th, 2008, 01:52 PM
#3
Hyperactive Member
Re: Need help with Function [2005] [2008]
vb Code:
Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer
Dim Check As Integer
Dim i As Integer 'This is the part where the Function of the problem is
Dim j As Integer
For i = 0 To (Roll - 1)
For j = 0 To (Roll - 1)
If nNums(i) = lstName.Items(j) Then
Check = Check + 1
End If
Next
Next
isWin = Check
End Function
you never use arr in that function?
maybe nNums(i) should be arr(i) ?
instead of "iswin=blablabla" you can use "return blablabla"
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Jun 17th, 2008, 02:01 PM
#4
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
I know there are a couple of problems in it... The teacher wants us to use Functions and such for things we have double code for, thats why I have it as a function... what I need to do is that the lblWin does not read as a function when I placed in nNums(lblWin.Text) The Function you sent me didn't do anything.... I need it to read the random numbers I placed in a label and compare it to the numbers in the list box
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Jun 17th, 2008, 02:05 PM
#5
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
 Originally Posted by gnaver
you never use arr in that function?
maybe nNums(i) should be arr(i) ?
instead of "iswin=blablabla" you can use "return blablabla"
didn't like that... when I switched nNums to Arr it just said it wasn't part of the array
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Jun 17th, 2008, 02:34 PM
#6
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
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Jun 17th, 2008, 02:41 PM
#7
Hyperactive Member
Re: Need help with Function [2005] [2008]
ok, the iswin function need to have an listbox and a array of integers, right?
the array of integers (arr()) is never used....
when you call the function you use:
vb Code:
isWin(lstPlay1, nNums(lblWin.Text))
lstPlay1 i guess is a listbox, but nNums(lblWin.Text) is an integer not an array!
dont know if im all wrong here, but imo you should change either the call og the function
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Jun 17th, 2008, 02:46 PM
#8
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
 Originally Posted by gnaver
ok, the iswin function need to have an listbox and a array of integers, right?
the array of integers (arr()) is never used....
when you call the function you use:
vb Code:
isWin(lstPlay1, nNums(lblWin.Text))
lstPlay1 i guess is a listbox, but nNums(lblWin.Text) is an integer not an array!
dont know if im all wrong here, but imo you should change either the call og the function
You are right I just don't know how to change nNums(lblWin.text) back to an array cause when I created the lbl
Code:
Randomize()
Dim num As Integer
Static i As Integer
Do While (Count < Roll)
num = Int((uNum - lNum + 1) * Rnd() + lNum)
If (isInArray(nNums, num) = False) Then
nNums(Count) = num
Count = Count + 1
End If
Loop
lblWin.Text = lblWin.Text & " " & nNums(i)
i = i + 1
If i = Roll Then
tmrWin.Enabled = False
End If
I created it using an array... I need to compare each array random numbers to the numbers the user places into the list boxes in order to see who won, I need to see how many numbers the user guesses correctly from the random numbers the computer places as the "Winning Numbers"
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Jun 17th, 2008, 02:52 PM
#9
Hyperactive Member
Re: Need help with Function [2005] [2008]
just try doing this when you call the function: isWin(lstPlay1, nNums)
or simply remove the arr() as integer from the function and nNums(lblWin.text) from the call
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Jun 17th, 2008, 03:11 PM
#10
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
ok, so that did help me a lot here... but now that I have changed it to look like this
Code:
Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer 'Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer
Dim Check As Integer
Dim i As Integer
Dim j As Integer
For i = 0 To (Roll - 1)
For j = 0 To (Roll - 1)
If arr(i) = lstName.Items(j) Then
Check = Check + 1
End If
Next
Next
isWin = Check
End Function
Private Sub btnRollWin_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnRollWin.Click
tmrWin.Enabled = True
Dim play1 As Integer
Dim play2 As Integer
play1 = isWin(lstPlay1, nNums)
play2 = isWin(lstPlay2, nNums)
If play1 > play2 Then
MsgBox("Player 1 Won!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 < play2 Then
MsgBox("Player 2 Won!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 = play2 And play2 <> 0 Then
MsgBox("Tie!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 = play2 And play2 = 0 Then
MsgBox("No Win!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
End Sub
It only tells me if there is a tie or no win, it doesn't tell me when and which player wins
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Jun 17th, 2008, 03:26 PM
#11
Re: Need help with Function [2005] [2008]
I may have missed it, but I don't see where lstPlay1 and lstPlay2 come from. From looking at your code, if you are only getting the last two options, but are getting BOTH of the last two options (not just one of them), then I would have to say that lstPlay1 = lstPlay2.
Have you learned about breakpoints and stepping through code? If not, a breakpoint can be set on a line by clicking in the left margin of the code window. That should cause the line to be highlighted in some color like maroon. When execution hits that breakpoint, it will pause, and switch to the code. At that point, you can see the value of any variable that is in scope, and evaluate any expression, by highlighting the variable or expression and pressing Shift+F9. You can also step through the code line by line using F10 or F11, and you can resume normal processing with F5. Those are the basic tools for debugging, and you'll be needing them. In this case, you can put a breakpoint on the first If statement, and look at the values in play1 and play2. I suspect that you will find that play1 = play2 for all cases.
My usual boring signature: Nothing
 
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Jun 17th, 2008, 03:32 PM
#12
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
yea your right, its equal to zero... but I have an array there... and the array is 0 ... how do I collect the arry I used before ?
PHP Code:
Randomize()
Dim num As Integer
Static i As Integer
Do While (Count < Roll)
num = Int((uNum - lNum + 1) * Rnd() + lNum)
If (isInArray(nNums, num) = False) Then
nNums(Count) = num
Count = Count + 1
End If
Loop
lblWin.Text = lblWin.Text & " " & nNums(i)
i = i + 1
If i = Roll Then
tmrWin.Enabled = False
End If
i want to collect this array and compare it to the items in the list boxes
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Jun 17th, 2008, 03:48 PM
#13
Re: Need help with Function [2005] [2008]
Where's you get the Randomize bit? Is your class teaching you that? That's old VB6 style random numbers, and a major pain in the butt! Take a look at the Random object. It is a VAST improvement. No more call to randomize, no more hi - lo * rnd +1 stuff. You just call Random.GetNext, possibly with the range you want the random number to fall in.
Also, what's isInArray? I see what it does, it's basically Array.Contains, except that I can't remember if Contains is actually a member of Array. Array.IndexOf does the same thing, but returns an integer rather than a boolean.
As to the array, are you talking about nNums? I don't see anything wrong with that. It's declared outside of the sub, so it is visible to all subs in the form. I would declare it using Private rather than Dim, but I don't think it makes a whit of difference. What I was seeing is that since nNums is passed to isWin for both player 1 and player 2, then it will be the same for the two. The only way the score would be the same for the two is if the two listboxes being passed to isWin are also the same.
Technically, if Roll is 0, then isWin will return 0 in all cases, but you would never see a tie in that case. If you are seeing a tie, then two listboxes have to either contain the exact same items, or there must be a match in items between nNums and both listboxes. That seems improbable, but I don't know what the listboxes hold.
My usual boring signature: Nothing
 
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Jun 17th, 2008, 03:54 PM
#14
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
The list boxes hold what the user types into it from the text box of thiers... Just 6 random numbers. I have 6 numbers in my label after I press winning numbers "12 23 35 31 11 3" something like this, I want to take these numbers seperated and compare them to the users numbers in the list boxes
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Jun 17th, 2008, 04:05 PM
#15
Re: Need help with Function [2005] [2008]
Ah, a lottery winner game.
Are you ever getting ties, or is it always No Win?
My usual boring signature: Nothing
 
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Jun 17th, 2008, 04:18 PM
#16
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
Now its always no win, at one point in time I got both and before that I got a specific winner or loser... don't know how but with the shown code its always no win... at least so far, I am trying to play around with it but I seem to make it worse
"First there was nothing... Then God Said 'LET THERE BE LIGHT!' ...Then there was still nothing, but you could see it."
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Jun 17th, 2008, 04:25 PM
#17
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
I think there is a problem that when the timer starts the code doesn't bring in those 6 numbers till after it checks if the array is equal to the label... when at the time the label doesn't have anything in it
"First there was nothing... Then God Said 'LET THERE BE LIGHT!' ...Then there was still nothing, but you could see it."
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Jun 17th, 2008, 04:31 PM
#18
Lively Member
Re: Need help with Function [2005] [2008]
Since you are getting no wins then this may suggest Iswin is returning the same value for each player.
Try stepping through your code to see what Iswin returns back. If you don't know how to step through it just msgbox it.
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Jun 17th, 2008, 04:41 PM
#19
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
Let me repeat, I am a Noob it gives me the return Value of 0 but I don't know how to take the array i want to give me the proper definitions... here is the total code...
vb Code:
Public Class Form1
Dim Roll As Integer = 6
Dim nNums(Roll - 1) As Integer
Const uNum As Integer = 49
Const lNum As Integer = 1
Dim Count As Integer
Dim GameCount As Integer
Private Sub btnEnter1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnt1.Click
If (IsNumeric(txtPlay1.Text) = False) Then
MsgBox("Has To Be a Number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
ElseIf (isValid(txtPlay1.Text) = False) Then
MsgBox("Has To Be " & lNum & "-" & uNum, MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
ElseIf (isSame(lstPlay1, txtPlay1.Text) = True) Then
MsgBox("Has To Be a different number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay1.Text = " "
txtPlay1.Focus()
Else
lstPlay1.Items.Add(txtPlay1.Text)
txtPlay1.Text = ""
txtPlay1.Focus()
If lstPlay1.Items.Count = Roll Then
txtPlay1.Text = ""
btnEnt1.Enabled = False
txtPlay1.Enabled = False
End If
End If
If (btnEnt1.Enabled = False) And (btnEnt2.Enabled = False) Then
btnRollWin.Enabled = True
End If
End Sub
Private Sub btnEnt2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnt2.Click
If (IsNumeric(txtPlay2.Text) = False) Then
MsgBox("Has To Be a Number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
ElseIf (isValid(txtPlay2.Text) = False) Then
MsgBox("Has To Be " & lNum & "-" & uNum, MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
ElseIf (isSame(lstPlay2, txtPlay2.Text) = True) Then
MsgBox("Has To Be a different number", MsgBoxStyle.Information = MsgBoxStyle.OkOnly, "For your Information")
txtPlay2.Text = " "
txtPlay2.Focus()
Else
lstPlay2.Items.Add(txtPlay2.Text)
txtPlay2.Text = ""
txtPlay2.Focus()
If lstPlay2.Items.Count = Roll Then
txtPlay2.Text = ""
btnEnt2.Enabled = False
txtPlay2.Enabled = False
End If
End If
If (btnEnt1.Enabled = False) And (btnEnt2.Enabled = False) Then
btnRollWin.Enabled = True
End If
End Sub
Public Function isValid(ByVal iNum As Integer) As Boolean
If (iNum >= lNum And iNum <= uNum) Then
isValid = True
Else
isValid = False
End If
End Function
Public Function isSame(ByRef list As ListBox, ByVal iNum As Integer) As Boolean
Dim sNum As Boolean
sNum = False
Dim i As Integer
For i = 0 To (list.Items.Count - 1)
If (list.Items(i) = iNum) Then
sNum = True
End If
Next
isSame = sNum
End Function
Public Function isInArray(ByVal arr() As Integer, ByVal testNum As Integer) As Boolean
Dim look As Boolean
look = False
Dim i As Integer
For i = 0 To (Roll - 1)
If ((testNum) = nNums(i)) Then
testNum = i
look = True
End If
Next
isInArray = look
End Function
Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer 'Public Function isWin(ByRef lstName As ListBox, ByVal arr() As Integer) As Integer
Dim Check As Integer 'From here is the problem
Dim i As Integer
Dim j As Integer
For i = 0 To (Roll - 1)
For j = 0 To (Roll - 1)
If nNums(i) = lstName.Items(j) Then
Check = Check + 1
End If
Next
Next
isWin = Check
End Function
Private Sub btnRollWin_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnRollWin.Click
tmrWin.Enabled = True
Dim play1 As Integer
Dim play2 As Integer
play1 = isWin(lstPlay1, nNums)
play2 = isWin(lstPlay2, nNums)
If play1 > play2 Then
MsgBox("Player 1 Won!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 < play2 Then
MsgBox("Player 2 Won!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 = play2 And play2 <> 0 Then
MsgBox("Tie!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
If play1 = play2 And play2 = 0 Then
MsgBox("No Win!", MsgBoxStyle.Exclamation = MsgBoxStyle.OkOnly, "Game Over")
End If
End Sub
Private Sub tmrWin_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tmrWin.Tick
Randomize()
Dim num As Integer
Static i As Integer
Do While (Count < Roll)
num = Int((uNum - lNum + 1) * Rnd() + lNum)
If (isInArray(nNums, num) = False) Then
nNums(Count) = num
Count = Count + 1
End If
Loop
lblWin.Text = lblWin.Text & " " & nNums(i)
i = i + 1
If i = Roll Then
tmrWin.Enabled = False
End If
End Sub 'To here is the problem
Public Sub New()
InitializeComponent()
btnRollWin.Enabled = False
End Sub
End Class
I wrote 'comments' to where i think the problems are... i got to get to sleep soon its really late here and I have to wake up early tomarrow. I hope that people will try and help me figure this out but if not i would understand. Thanks to everyone who has attempted to help me. I am really thankful
"First there was nothing... Then God Said 'LET THERE BE LIGHT!' ...Then there was still nothing, but you could see it."
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Jun 17th, 2008, 05:25 PM
#20
Re: Need help with Function [2005] [2008]
The isInArray function can be replaced with this one line:
Array.IndexOf(nNums,num) > -1
The problem is roughly where you thought it was. By starting the timer when the button click is pressed, unless that timer was insanely fast, the rest of the code in the button click event will execute before the timer tick event is raised even one time. For that to work, you need to have pretty much everything that is currently in the button click event moved over into the timer tick event. If you were to just start the timer in the button click event, and copied the rest of the btnRollWin click event handler to immediately after you set the timer enabled to false in the timer tick event, then you would actually have it performing the way you expect it to. I am assuming that the timer should run through a few ticks (until i=row) before the result is evaluated, and moving the code to the tick event is the best way to handle that.
My usual boring signature: Nothing
 
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Jun 18th, 2008, 12:15 AM
#21
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
The problem with that is that I get 6 message boxes if I put it into the timer event. I need to go over the information onces and not everytime it ticks
"First there was nothing... Then God Said 'LET THERE BE LIGHT!' ...Then there was still nothing, but you could see it."
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Jun 18th, 2008, 01:18 AM
#22
Thread Starter
Junior Member
Re: Need help with Function [2005] [2008]
Alright, it was a lot easier then I figured.... I feel stupid, I got it well... I think I did.... until the next part at least
"First there was nothing... Then God Said 'LET THERE BE LIGHT!' ...Then there was still nothing, but you could see it."
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