|
-
Apr 22nd, 2001, 11:22 PM
#1
I have had the learning ed. of vb6 for a few months and I have been learning on it, but now i have enterprise and I have been wating to do a project for some time. I would like to do a game but I'm not that great at graphics and animation. I can make the graphics but I'm not great at putting them together.
Anyway if anyone would like to be the brains behind some kind of game or just have any ideas on anything please post or email me at [email protected]
-
Apr 22nd, 2001, 11:26 PM
#2
Addicted Member
what kind of game you want to make??
*Rudy^
Visual Studio 6 Ent. SP5
Windows 2000 SP4
Windows XP SP1a
-
Apr 22nd, 2001, 11:29 PM
#3
Well probably something 2D
2D because I dont want to have to deal with models and landscapes but....
I was thinking something loosely base on worms. Or if someone has anything else in mind I'd be be glad todiscuss it. Well what would like to do?
-
Apr 23rd, 2001, 02:52 AM
#4
Retired VBF Adm1nistrator
Hey,
I half wrote a game.
Most of the difficult code is done.
http://members.fortunecity.com/plenderj/
Its called craft ; You can take it if you want.
If it doesnt run first time, try a few times in a row. The CreateDC function isnt the most reliable.
- jamie
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
-
Apr 23rd, 2001, 03:06 AM
#5
PowerPoster
PlenderJ,
You just can't give the damn thing away can you??? Admit it, no-one wants it.... 
DarkVelius,
When Behemoth and I decided we were going to write a game, it was decided to go for a turn based strategy for a number of reasons.
1) I didn't have to worry about fps
2) A pause between turns when the computer is working something out is expected.
3) Animation wasn't going to feature too heavily so Behemoth would have to create dozens of images for each unit.
4) It's much more forgiving if you're code isn't lightening fast. A pause between turns of a couple of seconds longer than it could be is nowhere near as bad as a supposedly fluid game running like a dog.
Now, I'm not suggesting you make a TBS but you might want to consider something that doesn't have an incredibly amount happening on screen all at once.
Something like worms as you suggested would be a good start as it combines both worlds. You will find that it's going to be a challenge no matter what you do, but there's lots of people on these forums who can help you out if you get stuck.
Well, good luck!
Gentile or Jew,
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you...
-
Apr 23rd, 2001, 03:12 AM
#6
Retired VBF Adm1nistrator
My first game wasnt turn based.
So nee ner nee ner nee ner 
Anyway, there's a lot of good code in craft.
And it would help programmers.
Im sure a lot of people have benefited from it by now.
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
-
Apr 23rd, 2001, 03:13 AM
#7
I love beat 'em up games, what about a 2d fighting one like street fighter, mortal kombat etc ?
-
Apr 23rd, 2001, 03:14 AM
#8
Retired VBF Adm1nistrator
Not really the sort of game for a newbie to tackle is it ?
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
-
Apr 23rd, 2001, 03:17 AM
#9
I don't know, but it's what I'm starting with & thought I could pinch erm.... learn from some of the coding (thanks for your site, have pinched, erm benefitted from some of this code also)
-
Apr 23rd, 2001, 03:26 AM
#10
Retired VBF Adm1nistrator
Well thats what the code thats there is there for ; pinching
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
-
Apr 23rd, 2001, 11:51 PM
#11
-
Apr 25th, 2001, 10:27 AM
#12
perhaps a noughts and crosses / tic tac toe sim?
*I'll get my coat*
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|