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Thread: Direct3D + Rotate...

  1. #1

    Thread Starter
    Fanatic Member
    Join Date
    Feb 2000
    Location
    Israel
    Posts
    636
    Hi, Everyone!

    I want to know if anyone have any tutorial
    for the Direct3D Rotate thing...
    From the last post with Rotate thing it wasn't
    explained so good. I want to learn it.
    It's very important for my games, and for any other
    guys here...
    Please post a good tutorial, or a better way to
    rotate a single picture.

    Thank you,
    Arie.

  2. #2
    Frenzied Member CyberCarsten's Avatar
    Join Date
    Sep 1999
    Location
    Aalborg Ø, Denmark
    Posts
    1,544
    Goto my home page www.cybercarsten.cjb.net and look under Tutorials. I think I have a link to a tutorial that does that at the bottom of the page....
    razor
    Software Engineer Student, Aalborg University, Denmark
    http://www.cs.auc.dk

    My email at AUC: will get a new email soon
    My website: http://www.razorsoftware.net


    Windows XP Pro/ Gentoo Linux (Laptop)
    Windows XP Pro (Home PC)

  3. #3
    transcendental analytic kedaman's Avatar
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    Mar 2000
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    this page explains rotations in both 2d and 3d:
    http://www.geocities.com/siliconvall.../matrices.html
    Use
    writing software in C++ is like driving rivets into steel beam with a toothpick.
    writing haskell makes your life easier:
    reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
    To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.

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