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Feb 24th, 2008, 11:15 AM
#1
Thread Starter
Lively Member
How to apply textures to irregular shapes using GDI+ ?
I have an algorithm which generates random 2D terrain shapes which are similar to those seen in the "Worms" game landscapes.
With such random shapes, how do I apply a texture to such random "curvy" shapes?
The GDI+ texture examples I've seen apply to regular shapes like rectangles but didnt cover how to apply textures to irregular shapes.
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