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Jan 11th, 2008, 07:56 PM
#1
Shivering Isles
Pretty good actually.
When ES5 comes out I'll be at the front of the queue 12 months after first release.
I don't live here any more.
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Jan 12th, 2008, 05:21 AM
#2
Re: Shivering Isles
I imagine it's situated near Craggy Island.
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Jan 12th, 2008, 01:30 PM
#3
Fanatic Member
Re: Shivering Isles
Are you really only playing it now wossy? In fairness i love oblivion i play it again and again, i find it a great way to relax, maybe i should get some friends.
@Mendhak: Father Ted, Legend!
Languages: Visual Basic 05/08, C# 08
IDE: Express Editions
Framework: 2.0, 3.0, 3.5
Lesson 5: Don't take domestic advice from perpetual singles. - Mendhak
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Jan 12th, 2008, 04:22 PM
#4
Re: Shivering Isles
I just saw this episode.
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Jan 12th, 2008, 05:39 PM
#5
Fanatic Member
Re: Shivering Isles
Ha ha yeah kick the bishop up the Arse! The episode after it is quite good also!
Languages: Visual Basic 05/08, C# 08
IDE: Express Editions
Framework: 2.0, 3.0, 3.5
Lesson 5: Don't take domestic advice from perpetual singles. - Mendhak
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Jan 12th, 2008, 07:36 PM
#6
Re: Shivering Isles
What is ES5?
OOO doesn't work with Shivering Isles yet, so I stay out of there.
My usual boring signature: Nothing
 
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Jan 12th, 2008, 08:20 PM
#7
Re: Shivering Isles
 Originally Posted by Shaggy Hiker
What is ES5?
It's a leet way of saying "this" with an Irish accent.
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Jan 13th, 2008, 06:52 AM
#8
Fanatic Member
Re: Shivering Isles
You seem to have irish fever mendhak, id say less father ted and say of the tea!
Languages: Visual Basic 05/08, C# 08
IDE: Express Editions
Framework: 2.0, 3.0, 3.5
Lesson 5: Don't take domestic advice from perpetual singles. - Mendhak
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Jan 13th, 2008, 08:21 AM
#9
Re: Shivering Isles
much better than knights of the 9. Although it suffers from the same problem the main game does. If you have 100% camoflauge, it somehow convinces people you aren't killing them. You can just walk up to anyone and hack away until they are dead.
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Jan 13th, 2008, 01:42 PM
#10
Re: Shivering Isles
 Originally Posted by Lord Orwell
much better than knights of the 9. Although it suffers from the same problem the main game does. If you have 100% camoflauge, it somehow convinces people you aren't killing them. You can just walk up to anyone and hack away until they are dead.
OOO, a VAST improvement over standard Oblivion. HUGE download, though, almost bigger than the game itself.
My usual boring signature: Nothing
 
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Jan 13th, 2008, 01:54 PM
#11
Fanatic Member
Re: Shivering Isles
I liked it that was all, i think it was too bear for a realm! Although it did give an insight as to how morrowind would look if it was made with those graphics!
Languages: Visual Basic 05/08, C# 08
IDE: Express Editions
Framework: 2.0, 3.0, 3.5
Lesson 5: Don't take domestic advice from perpetual singles. - Mendhak
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Jan 13th, 2008, 02:25 PM
#12
Re: Shivering Isles
Knights of the Nine was a gloriously well thought-out mission. I enjoyed all 2.6 minutes it took to complete it.
(the 0.6 was going to get a beer from the fridge in anticipation.)
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Jan 13th, 2008, 06:32 PM
#13
Re: Shivering Isles
yeah. I bought the "downloadable content pack" back when my internet connection was even worse and it was all-in-all, a waste of money, except for the books you can learn spells from and the horse armor.
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Jan 13th, 2008, 06:43 PM
#14
Re: Shivering Isles
I spent far too long in the frozen goods section of the supermarket today. That was enough of the Shivering Aisles for me.
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