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Nov 8th, 2007, 03:07 AM
#4
Thread Starter
Hyperactive Member
Re: Deciding on a language and library
So it looks like C# and DirectX are a good option. I have one concern with C# though- isn't there some rule in the EULA about microsoft owning anything you write in C#? I've heard various people allude to it but, but never heard anyone actually explain it. What's the deal with that?
metal
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