|
-
Apr 2nd, 2001, 04:43 PM
#1
Thread Starter
New Member
-
Apr 2nd, 2001, 05:40 PM
#2
PowerPoster
-
Apr 3rd, 2001, 07:30 AM
#3
Frenzied Member
Start off simple, don't overstretch or you'll just get confused and lose motivation. If you're new to programming in general then you will need to get some basic programming skills before you think about making games. After that you should start with something relatively easy like a Pong or Tetris clone, or Noughts & Crosses (Tic Tac Toe). See how you get on with that.
Games programming is pretty complicated.
Harry.
"From one thing, know ten thousand things."
-
Apr 3rd, 2001, 11:30 AM
#4
You can get a great example here:
http://rookscape.com/vbgaming/
Their is a full tutorial on creating rpg's but it isn't easy if you just started learning VB...
-
Apr 3rd, 2001, 12:46 PM
#5
transcendental analytic
you check directx type library in project references and make the RPG
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
-
Apr 3rd, 2001, 02:55 PM
#6
Thread Starter
New Member
# 3
-
Apr 3rd, 2001, 03:00 PM
#7
PowerPoster
*hehe* ok, try my website then
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|