|
-
May 5th, 2007, 03:07 PM
#4
Hyperactive Member
Re: colliding graphics
@kylekocak: Basically you are checking to see if the shapes have the same Y coordinate so they miss each other when you move one quicker the a twip per second.
What are "Tracker" and "Tracker2"? Are they shapes or varibles? if they are shapes why don't you set Tracker.top to 500 and Tracker2.top to 500?
Can you also post some more code so that we can understand what you want to achieve.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|