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May 2nd, 2007, 07:45 PM
#3
Thread Starter
Frenzied Member
Re: [2005] DirectX Questions
OK thanks for the reply.
6) I need a textbox and buttons in the game itself as well so I think that option is out >_>
7) Do you still have to check every single time they move? If so, doesn't help much
8) How can I set parts of the bitmap transparent so when I convert it to a TGA, it knows which part is transparent?
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