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Mar 5th, 2007, 10:33 AM
#1
Thread Starter
New Member
Re: Peer to Peer
DAMN! But, I have got a main server that will keep track of all the clients, but as you said, there are large amounts of data are being transfered. What I am looking for is a system similar to the Torrent P2P System. Where there is a tracker that keeps track of all the people, and then all the people send chuncks of data between themselves. Any ideas on that anyone?
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Mar 5th, 2007, 11:23 AM
#2
Member
Re: Peer to Peer
Probably not an elegant solution but...
have you considered using the DirectPlay part of DirectX, I believe that allows for discovery of sessions on remote computers and you can choose between *****Peer or a Client-Server approach
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