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Jan 19th, 2007, 09:25 PM
#1
Thread Starter
Hyperactive Member
network connection
hello!
this is the scenario,
i have 3 computers the other one is the server, how would the server know if the 2 computers are not connected to it?
tnx
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Jan 22nd, 2007, 06:59 AM
#2
Hyperactive Member
Re: network connection
Where does c sharp come into this? Are you using tcp ip or some similar protocol? Please explain further.
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Jan 22nd, 2007, 11:55 AM
#3
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Jan 22nd, 2007, 02:27 PM
#4
Sleep mode
Re: network connection
Good client/server implementation can tell when any client connect/disconnect (by a simple callback)...
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Jan 22nd, 2007, 07:46 PM
#5
Thread Starter
Hyperactive Member
Re: network connection
i already found sample code,
does anybody know hot use the .com or vb active x in c#.net?
tnx
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Jan 23rd, 2007, 07:38 AM
#6
Hyperactive Member
Re: network connection
Wanna share your sample code with us?
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Jan 23rd, 2007, 11:08 AM
#7
Sleep mode
Re: network connection
Check codeproject.com , i think there are couple of client/server articles in C#...much better when you use pure .NET code.
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Jan 23rd, 2007, 06:50 PM
#8
Thread Starter
Hyperactive Member
Re: network connection
jennifer babe...
what sample? about network connection?
it is written in VB6... that's why i decided to use VB6 not .net
but if there is a sample code written in c#.net maybe i will pursue it in .net,
do you want the code... pls confirm
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Jan 24th, 2007, 06:51 AM
#9
Hyperactive Member
Re: network connection
Sure why not. I love sample code that works lol. I could add it to my collection!
Only if its c# i guess. this might be the wrong forum to post vb code, but at the same time I'm not familiar with the forum rules so I could be wrong.
Jennifer.
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Jan 24th, 2007, 06:42 PM
#10
Thread Starter
Hyperactive Member
Re: network connection
jennibabe,
it is written in vb6
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Jan 25th, 2007, 08:54 AM
#11
Hyperactive Member
Re: network connection
Ok. But just to clear things up. What does the code do? does it use tcp ip or udp ??
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Jan 25th, 2007, 06:13 PM
#12
Thread Starter
Hyperactive Member
Re: network connection
it uses API, it actually do as PING command does.
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