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Thread: Download! "CharaEnh" Update!

  1. #1

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    Good Ol' Platypus Sastraxi's Avatar
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    I have compiled a new version of my character enhancement program. It does not have any new features but the actual "enhancement" looks better. Coming soon in Version 1.6:
    x2 (320x240->640x480) enhancement
    x3 (320x240->960x720) enhancement
    x4 (320x240->1280x960) enhancement
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  2. #2
    Fanatic Member PsychoMark's Avatar
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    LMAO! That looks exactly (the enhancement that is) like the 'algorithm' I recently made... (only your code works already, while mine still has some bugs, although it took my code 5 seconds for something yours took 50 seconds, but I guess your code is a little bit "smarter")

    Anyways, good job!
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  3. #3

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    Good Ol' Platypus Sastraxi's Avatar
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    Well, I'm using Get & SetPixelV, I'll put in GetDIBits and stuff WHEN I learn how to use them.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
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  4. #4
    Fanatic Member PsychoMark's Avatar
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    Hehe, I'm using GetPixel and SetPixel too, but I think it just a matter of how you loop trough the picture. Anyways, you're program does a much better job at this point (although I wished you'd use something like a progressbar or at least don't freeze the window).
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  5. #5

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    Good Ol' Platypus Sastraxi's Avatar
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    I tried progbar but it makes it go 1/2 speed and so does adding doevents to the loop...
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  6. #6
    Fanatic Member PsychoMark's Avatar
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    That's right, but at least you know that the program is still working and it didn't crash...

    Oh, one last thing though, when I press the smooth button and it says it finished smoothing, the pictureboxes (the 2 smaller ones at the top) won't display anything until I drag them off the screen and force them that way to refresh. Did you use Picture1.Refresh after drawing while having AutoRedraw set to true?
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  7. #7

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    Good Ol' Platypus Sastraxi's Avatar
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    That's what the "Refresh Picboxes" commandbutton is for... :P
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  8. #8
    Fanatic Member PsychoMark's Avatar
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    Now I feel really stupid...

    No wait, I feel good again, the left picture now refreshes, but the middle one (the one with "128x128 smoothed" below it still won't refresh until I force it to (the dragging out of the screen thing)...
    Teaudirenopossum.Musasapientumfixaestinaure.
    (I can't hear you. There's a banana in my ear)

  9. #9
    transcendental analytic kedaman's Avatar
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    looks pretty good this time sas! but you still haven't solved the problem with inner corners?
    Use
    writing software in C++ is like driving rivets into steel beam with a toothpick.
    writing haskell makes your life easier:
    reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
    To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.

  10. #10

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    Good Ol' Platypus Sastraxi's Avatar
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    nah, i cant cause it works like:

    Code:
    BBBBB
    BRGRB
    BGGGB
    BRGRB
    BBBBB
    
    B=pure black
    R=pure red
    G=pure grey
    Actaully, come to think of it, this should work, I will see about this.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

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