There's a few posts in this forum asking this question, has anyone ever figured out a way to find the UDP destination IP's for a running program, without resorting to packet sniffer techniques (low level drivers?)?

I'm doing it for an xfire type program (www.xfire.com ) written for a small gaming community (TRON 2.0) that xfire doesn't support, plus gives gamers a bit more fun in-game stuff by knowing which gaming server they are on (which unfortunately doesn't get stored anywhere I can find in the game files/registry).

Thanks!!!