|
-
Aug 18th, 2006, 04:44 PM
#15
Re: Collision detection between bezier and ball.
Well, one of the tutors told me why the system didn't even seem to behave deterministically (it was because the calculations depended on rendering speed). But no, I never found a solution that didn't let the ball fall through my race track eventually.
I failed that course.
All the buzzt
 CornedBee
"Writing specifications is like writing a novel. Writing code is like writing poetry."
- Anonymous, published by Raymond Chen
Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|