Well, I started looking for some other basics to get started on this. I figured out how to use DIB'ing with MASM. Using CreateDIBSection, BitBlt, ect. But, the only thing is I dont know how to do the starfield things within MASM onto the created section surface.

Beings that all the examples Ive seen in C++ use arrays and structs for the Star info, I dont know how to do correctly / fully convert that to MASM. Ive been looking everywhere for an example using DIB and Bitblt within MASM, but its like impossible to find lol.

Im looking for other effects to, pretty much anything using Bitblt to a created DIB surface within a window, to try to make some cool effects and such. Without the need of DirectX / OpenGL, or full screen / dos.