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Jun 21st, 2006, 06:19 PM
#1
Thread Starter
Fanatic Member
[RESOLVED]Playstation
Is it possible to design a game in vb6 and put it on a cdrom and play it on playstation
Last edited by Mxjerrett; Nov 25th, 2006 at 10:52 PM.
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Jun 21st, 2006, 06:27 PM
#2
Re: Playstation
I'm afraid not.. Playstations have specific security measures to stop that kind of thing, so even if you were programming in a valid language (VB isn't, as they dont use Windows), and knew how to make things work (as they use specific libraries/API's), you would not be able to run the program.
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Jun 22nd, 2006, 08:36 AM
#3
Addicted Member
Re: Playstation
There is something called Yabasic which can be used to make primitive games for the playstation. Yabasic for the playstation is called Playstation-Basic, i would invest in a USB keyboard as typing code with a controller will suck.
Rich
A)bort, R)etry, I)nfluence with large hammer.
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Jun 22nd, 2006, 08:37 AM
#4
Re: Playstation
Playstation requires a special kind of C++ programming language, that compiles into a Playstation format that the system can read, called VectorC. The professional edition costs around $800 - $4000 depending on what licences you want! VB6 is a Microsoft based language that depends on the Windows OS and runtime dlls to run them, so it's not possible.
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Jun 22nd, 2006, 09:15 AM
#5
Re: Playstation
Errrr, VectorC is just a very optimized compiler for vector code.
What you need to make full games on a PS is a dev kit (as Si said). The same yields for Wii and XBox. YOu have to be a software house to usually get one, and sign a lot of stuff, and of course pay a lot of money.
Here is pictures of what the PS3 dev kit will probably look like:
http://ps3.ign.com/articles/705/705349p1.html
Then again, there is rumours about the Wii Dev Kit going to be really really cheap (few hundred dollars). And it might be easier to get a license there. The XBox kit might be a bit cheaper this time too, but don't dare to think about PS3 just yet...
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Last edited by NoteMe; Jun 22nd, 2006 at 09:23 AM.
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Jun 22nd, 2006, 10:16 AM
#6
Thread Starter
Fanatic Member
Re: Playstation
thanks for all the help guys
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Jun 22nd, 2006, 02:42 PM
#7
Hyperactive Member
Re: Playstation
To use Visual Basic .NET you would need .net framework on the playstation, not possible. C++ is the only unmanaged .net language.
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Jun 23rd, 2006, 03:26 AM
#8
Re: Playstation
 Originally Posted by tylerm
To use Visual Basic .NET you would need .net framework on the playstation, not possible. C++ is the only unmanaged .net language.
Now that must be a nice oxymoron. How can a language be an unmanaged .NET language. Either you use the .NEt version or you do not. Just like you can write unmanaged code in C++, or you can use the .NET framework to make managed code.
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Jun 23rd, 2006, 04:26 AM
#9
Hyperactive Member
Re: Playstation
 Originally Posted by Jacob Roman
Playstation requires a special kind of C++ programming language, that compiles into a Playstation format that the system can read, called VectorC. The professional edition costs around $800 - $4000 depending on what licences you want! VB6 is a Microsoft based language that depends on the Windows OS and runtime dlls to run them, so it's not possible.
Pfff sounds pretty expensive. Mxjerret I guess you really want to go for the playstation right?
Maybe the following is something worth considering:
I have a "ATI Radeon 9700 Mobile"-card in my laptop and it has a TV-out port so that I can attach my laptop to my TV. Last year I bought myself 2 gamepads and now I often play videogames on tv. And because there are a lot of emulators available that means I can also play the old Sega, Nintendo NES and SNES games. Of course I can also play selfmade games (in VB or any language) or watch some dvd, do some programming on tv or whatever I like doing. 
( Lol, at least it's a cheaper solution to buy yourself a laptop and some gamepads instead of buying some $2000 software )
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