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Thread: what im attempting to make..

  1. #1

    Thread Starter
    New Member
    Join Date
    Sep 2000
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    11
    I am attempting to make a model viewer, i have looked all around for a download that i can base it off, but found nothing

    if anyone here has the source code to a opengl or directx model viewer (as long as it aint X file, cause that wont help me much) please reply, or if you know where to find out.

    last but not least, is someone here has a X file converter can you please post the source code? I am really desperate here

    thank you

    - Peter

  2. #2
    Guest
    There is a .3DS->.X File converter included with the
    DirectX 8 SDK.

    For the other thing, all you need to do is find out the file
    format for each file you want to view, use a loop to read
    the file into vertex structures, and use D3D to render
    them to the screen.

  3. #3

    Thread Starter
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    Sep 2000
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    11
    Do you happen to know of a tutorial that convert more complex shapes and how to texture them?

  4. #4
    Frenzied Member Jotaf98's Avatar
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    I'm not gonna give you my IP address! Ok... Portugal, South-Western Europe, 3rd rock from the sun (our star is easy to find, a 47 Ursae Majoris in the Milky Way :p )
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    I've seen a program like 3D Studio MAX for DirectX, made in VB.
    The source code is available at http://www.planet-source-code.com , but I can't remember the name, sorry!
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

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