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May 13th, 2006, 01:00 PM
#1
Thread Starter
Fanatic Member
locating a game host/server on a lan
Using winsock, how could one sorta broadcast a server's address to the entire network?
You know, when we play LAN games, we create a server. And then the other clients, upon clicking refresh, instantly sees the list of hosts.
Since everyone can be a game host, it doesn't seem to me that it's centralized...i.e the game host address is not stored on a centralized server.
Thanks in advance.
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