(Everyone wants to make a RPG now...
OK,
I think you're making a tile-based game, huh?
If yes you can take a simple map like this:
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'Declaration
Dim Map() as Long
'On load
ReDim Map(100, 100)
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Well, now it's bigger than the screen I think. There are many ways to make it scroll...
I have a Camera -class and calculating the tile positions on the screen from the camera coordinates, so i just have to move the camera.
Last year I just took some vars like ScrollX and ScrollY to move. If you want to have an example send me a mail. hope this helps.
Fox
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[email protected]
...
Every program can be reduced to one instruction which doesn't work.





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