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Jan 19th, 2006, 12:41 AM
#1
Thread Starter
Member
Active X dll
I have a game that accesses images and text that is stored in activex dll files. I'm not having any problems accessing the images or text, but I am getting an Out Of Memory error message. I'm using VB6 to program the game. Why am I getting this error and how can I fix it?
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Jan 20th, 2006, 12:17 PM
#2
Thread Starter
Member
Re: Active X dll
My game uses a lot of graphics. Could that be causeing a out of memory error to occur? Whats is the best way to use a lot of graphics in a vb game? Is there a memery limit for vb applications?
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Jan 20th, 2006, 12:21 PM
#3
Re: Active X dll
The best way to use a lot of graphics in VB is to use DirectX. DirectX allows you to do realtime 2D and 3D graphics, input, sound, music, media, and networking; all made for making games.
Here's a massive tutorial on DirectX8
DirectX4VB
And I'm currently writing a massive tutorial myself on it.
Massive DirectX8 2D Tutorial For VB5/VB6
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Jan 22nd, 2006, 12:14 PM
#4
Thread Starter
Member
Re: Active X dll
I've decided to not load all the images at start up. Instead I'll load the images as needed. I think that should get rid of the out of memory error.
I'm still trying to figure out how to use directx with my game. I'm wanting to do a client server type setup since the server is the one telling the clients what to do. I'm just haveing problems coding it so that it will work.
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