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Thread: 3D Terrains in Direct3D

  1. #1

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    Frenzied Member CyberCarsten's Avatar
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    3D Terrains in Direct3D

    Hi
    Which software should I use if I want to create 3D terrains/worlds to use with Direct3D?
    I have TrueSpace and 3DMax
    razor
    Software Engineer Student, Aalborg University, Denmark
    http://www.cs.auc.dk

    My email at AUC: will get a new email soon
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  2. #2
    Elite Hacker Jacob Roman's Avatar
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    Re: 3D Terrains in Direct3D

    Heightmaps are ok to use. You don't need to construct it with 3D modeling tools.

  3. #3

    Thread Starter
    Frenzied Member CyberCarsten's Avatar
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    Re: 3D Terrains in Direct3D

    Hi
    How can I construct heightmaps?
    razor
    Software Engineer Student, Aalborg University, Denmark
    http://www.cs.auc.dk

    My email at AUC: will get a new email soon
    My website: http://www.razorsoftware.net


    Windows XP Pro/ Gentoo Linux (Laptop)
    Windows XP Pro (Home PC)

  4. #4
    Retired G&G Mod NoteMe's Avatar
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    Re: 3D Terrains in Direct3D

    You can't have overhangs in heightmaps though. But if that limitation is ok for you, then at least it is the simplest way to construct a terrain.


    You simply draw a grey scaled image, where the black pixels are low ground and white is top. And all the grey portions is something in between.

    I.E:


    - ØØ -

  5. #5
    Lively Member
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    Re: 3D Terrains in Direct3D

    use 3ds max it's a pretty decent program although i hardly know how to use it i have created i map for halo pc in it b 4

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