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Sep 6th, 2005, 10:00 PM
#1
Re: DoomSharp
I don't have the .NET framework on this PC, but man those screenies look mad. Nice work there Phill!
By the way, where is Caboolture? NSW? NT?
chem
Visual Studio 6, Visual Studio.NET 2005, MASM
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Sep 6th, 2005, 11:41 PM
#2
Re: DoomSharp
3 more screenies on that map, this time with a more down-to-earth view...
BTW, I love the map. So un-traditional.. Nice work.
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Sep 6th, 2005, 11:43 PM
#3
Re: DoomSharp
Looks good. I'd like to see Wossy's curved roads in there somewhere.
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Sep 7th, 2005, 04:19 AM
#4
Re: DoomSharp
 Originally Posted by dglienna
Looks good. I'd like to see Wossy's curved roads in there somewhere.
What you mean, that racetrack thing I did?
It'd be a lot of extra textures. *thinks*
In the next version of the map editor I'll see if I can draw the each floor texture into each square on the grid. This'll make drawing floor patterns easier. I'll think about the road thing through.
I've updated the editor to allow multiple square 'painting' (like the pencil tool in MSPaint), another new feature will be texture extraction (may be a separate EXE actually). It will be uploaded for release in a few days.
Last edited by wossname; Sep 7th, 2005 at 04:36 AM.
I don't live here any more.
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