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  1. #1
    G&G Moderator chemicalNova's Avatar
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    Re: DoomSharp

    I don't have the .NET framework on this PC, but man those screenies look mad. Nice work there Phill!

    By the way, where is Caboolture? NSW? NT?

    chem

    Visual Studio 6, Visual Studio.NET 2005, MASM

  2. #2
    Banned timeshifter's Avatar
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    Re: DoomSharp

    3 more screenies on that map, this time with a more down-to-earth view...


    BTW, I love the map. So un-traditional.. Nice work.

  3. #3
    Banned dglienna's Avatar
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    Re: DoomSharp

    Looks good. I'd like to see Wossy's curved roads in there somewhere.

  4. #4

    Thread Starter
    type Woss is new Grumpy; wossname's Avatar
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    Re: DoomSharp

    Quote Originally Posted by dglienna
    Looks good. I'd like to see Wossy's curved roads in there somewhere.
    What you mean, that racetrack thing I did?

    It'd be a lot of extra textures. *thinks*

    In the next version of the map editor I'll see if I can draw the each floor texture into each square on the grid. This'll make drawing floor patterns easier. I'll think about the road thing through.

    I've updated the editor to allow multiple square 'painting' (like the pencil tool in MSPaint), another new feature will be texture extraction (may be a separate EXE actually). It will be uploaded for release in a few days.
    Last edited by wossname; Sep 7th, 2005 at 04:36 AM.
    I don't live here any more.

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