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    Re: DoomSharp

    Quote Originally Posted by Phill64
    hey w00sy or if you currently have it noteme
    could you show me what this scene looks like with distance darkening?

    see'ing if fake lighting (like wolfenstien and doom) will look alright
    Dude, you are pretty well in tune with what we are after. I like your creativity, like the fallen ceiling panel, that is neat. I'm frankly impressed.

    For my intro screen I want to eventually have a 800x600 image, preferably inspired by the original Doom (or Doom 2) cover. I want it to be pixellated slightly so it looks retro. Would you be interested in coming up with some concept sketches? As we havent finalised our color scheme yet we just want a rough idea of the layout fo the intro image.

    I'll leave you with this, I took the liberty of designing a more obvious test map for this lighting. Lights alternate like a checkerboard pattern. I rendered it in max quality too because it wasn't so obvious in normal. So you can see that it does work in conjunction with DD. But you'll need to increase the contrast between ligh and dark even more on your textures. Good ideas though.
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