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Apr 16th, 2005, 04:47 AM
#11
Thread Starter
Addicted Member
Re: Multithread Multiuser UDP Winsock Client/Server
I have 2 people..
They always send their ingame coordinates to the server..
The server gets player1's coordinates and sends them to player 2
The server gets player2's coordinates and sends them to player 1
Thats basically what im trying to accomplish!
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