Results 1 to 3 of 3

Thread: Quote/Code

  1. #1

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190

    Quote/Code

    IDirect3DTexture8 *Texture=NULL;
    D3DLOCKED_RECT LR;
    Graphics.D3DDevice->CreateTexture(128,128,0,D3DUSAGE_RENDERTARGET,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,&Texture);
    Texture->LockRect(0,&LR,NULL,D3DLOCK_NOSYSLOCK );
    for (int y=0;y<128;y++) {
    for (int x=0;x<128;x++) {
    ((unsigned long*)LR.pBits)[x + ((y*LR.Pitch)>>2)]=D3DCOLOR_RGBA(255,0,0,255);
    }
    }


    Code:
    IDirect3DTexture8 *Texture=NULL;
    D3DLOCKED_RECT LR;
    Graphics.D3DDevice->CreateTexture(128,128,0,D3DUSAGE_RENDERTARGET,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,&Texture);	
    Texture->LockRect(0,&LR,NULL,D3DLOCK_NOSYSLOCK );
    	for (int y=0;y<128;y++)	{
    		for (int x=0;x<128;x++)		{
    			((unsigned long*)LR.pBits)[x + ((y*LR.Pitch)>>2)]=D3DCOLOR_RGBA(255,0,0,255);
    		}
    	}

    IDirect3DTexture8 *Texture=NULL;
    D3DLOCKED_RECT LR;
    Graphics.D3DDevice->CreateTexture(128,128,0,D3DUSAGE_RENDERTARGET,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,&Texture);
    Texture->LockRect(0,&LR,NULL,D3DLOCK_NOSYSLOCK );
    for
    (int y=0;y<128;y++) {
    for
    (int x=0;x<128;x++) {
    ((
    unsigned long*)LR.pBits)[x + ((y*LR.Pitch)>>2)]=D3DCOLOR_RGBA(255,0,0,255);
    }
    }


    <div dir="ltr" style="text-align:left;">
    IDirect3DTexture8 *Texture=NULL;
    D3DLOCKED_RECT LR;
    Graphics.D3DDevice->CreateTexture(128,128,0,D3DUSAGE_RENDERTARGET,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,&Texture);
    Texture->LockRect(0,&LR,NULL,D3DLOCK_NOSYSLOCK );
    for
    (int y=0;y<128;y++) {
    for
    (int x=0;x<128;x++) {
    ((
    unsigned long*)LR.pBits)[x + ((y*LR.Pitch)>>2)]=D3DCOLOR_RGBA(255,0,0,255);
    }
    }

    </div>
    Blaaaaaaaaaaa
    Last edited by NoteMe; Feb 17th, 2005 at 05:38 PM.

  2. #2

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190

    Re: Quote/Code

    <div dir="ltr" style="text-align:left;">
    IDirect3DTexture8 *Texture=NULL;
    D3DLOCKED_RECT LR;
    Graphics.D3DDevice->CreateTexture(128,128,0,D3DUSAGE_RENDERTARGET,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,&Texture);
    Texture->LockRect(0,&LR,NULL,D3DLOCK_NOSYSLOCK );
    for
    (int y=0;y<128;y++) {
    for
    (int x=0;x<128;x++) {
    ((
    unsigned long*)LR.pBits)[x + ((y*LR.Pitch)>>2)]=D3DCOLOR_RGBA(255,0,0,255);
    }
    }

    </div>


    bbaahaahhahaha

  3. #3

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190

    Re: Quote/Code

    fasd
    fdf
    dsf
    dsf

    gfde
    gfag
    erg
    ag
    reg
    erg
    re
    g
    y
    juy7
    j
    53
    e
    r2w
    rtwe
    fwef
    wf
    w
    fw
    few
    fw
    etf
    432t
    43t
    4t
    ds
    ag
    dag
    ag
    r4t
    g3
    t43
    t43
    t
    t
    rewt
    43t
    43
    t34
    t34q
    t43
    6t43
    t
    rsgf
    dsa
    fgdw
    at
    4t
    43t
    43qt
    4t
    q3t
    43
    t43
    t4
    3t34q5t
    erw
    fed
    af
    dsaf
    t
    4ew
    tq
    t43
    tq
    t4gfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

    hmmm
    Last edited by NoteMe; Feb 17th, 2005 at 05:56 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width