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Thread: Rebounding, Conservation of momentum

  1. #1

    Thread Starter
    PowerPoster Halsafar's Avatar
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    Rebounding, Conservation of momentum

    Take away gravity and air resistance.

    I got two spinning objects, each with a matrix. They collide, how do I determine what happens to them once they collide?

    I need something simple, not perfection -- or if you will a tutorial to perfection and an explanation made simple.
    "From what was there, and was meant to be, but not of that was faded away." - - Steve Damm

    "The polar opposite of nothingness is existance. When existance calls apon nothingness it shall return to nothingness." - - Steve Damm

    "When you do things right, people won't be sure if you did anything at all." - - God from Futurama

  2. #2

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    PowerPoster Halsafar's Avatar
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    Re: Rebounding, Conservation of momentum

    Nvm, I realize I had a thread on this subject earlier and NoteMe responded with a rather nice article.

    Unfortunatly I have to sign up to see the article and at this moment I am lazy -- but I will once I definetly need it.
    "From what was there, and was meant to be, but not of that was faded away." - - Steve Damm

    "The polar opposite of nothingness is existance. When existance calls apon nothingness it shall return to nothingness." - - Steve Damm

    "When you do things right, people won't be sure if you did anything at all." - - God from Futurama

  3. #3
    Retired G&G Mod NoteMe's Avatar
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    Re: Rebounding, Conservation of momentum

    When I saw your thread last night I looked for that bookmark again. And I couldn't find it... And I didn't find the old thread here either. Would you be so kind and post a link to it, so I can add the bookmark again?


    BTW Gamasutra is one of the best resources on the net for game programmers. You should always look for an article or tutorial there before you enter into a new topic. Most of the articles are written by game programmers in the big companies. So they are very good.



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  4. #4

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    PowerPoster Halsafar's Avatar
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    Re: Rebounding, Conservation of momentum

    http://vbforums.com/showthread.php?t=321337
    Look like 6 8 threads down...
    "From what was there, and was meant to be, but not of that was faded away." - - Steve Damm

    "The polar opposite of nothingness is existance. When existance calls apon nothingness it shall return to nothingness." - - Steve Damm

    "When you do things right, people won't be sure if you did anything at all." - - God from Futurama

  5. #5
    Banned dglienna's Avatar
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    Re: Rebounding, Conservation of momentum

    You can right-click on the post # on the right side of your window to get the properties of that post, which you can then send. The user can see that post only, so it is not always the best thing to use.

  6. #6
    Retired G&G Mod NoteMe's Avatar
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    Re: Rebounding, Conservation of momentum

    Quote Originally Posted by Halsafar
    http://vbforums.com/showthread.php?t=321337
    Look like 6 8 threads down...

    Thanks a lot. Now back to make my DX page..


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