|
-
Dec 18th, 2004, 12:56 PM
#1
Thread Starter
New Member
DM/RPGers Tool
Hi guys,
Im moderatly new to VB with a stronger background in PHP and have rescentlt come across an idea with a friend to develop a program similar to that of OpenRPG but we want our own to suit the ideas we have.
My first thought was to head here and get some initial opinions.
We've several concerns about things such as the best menthod of achieveing the ClientServer style setup we want, the only experience in this that I have is some Winsock playing I have done...any guidance in this area ?
Also, anyone ever used VB clients to interface to a *nix server running MySQL for datastorge ? Any thing here would be great too.
Like I said, just looking for some initial thoughts to check the footing of our new idea..
Thanks guys,
chrisj
-
Dec 18th, 2004, 05:22 PM
#2
Re: DM/RPGers Tool
 Originally Posted by Raven65
Hi guys,
Im moderatly new to VB with a stronger background in PHP and have rescentlt come across an idea with a friend to develop a program similar to that of OpenRPG but we want our own to suit the ideas we have.
My first thought was to head here and get some initial opinions.
We've several concerns about things such as the best menthod of achieveing the ClientServer style setup we want, the only experience in this that I have is some Winsock playing I have done...any guidance in this area ?
Also, anyone ever used VB clients to interface to a *nix server running MySQL for datastorge ? Any thing here would be great too.
Like I said, just looking for some initial thoughts to check the footing of our new idea..
Thanks guys,
chrisj
For your client server, you could use DirectPlay (as far as i know its wrapped around winsock just ahs more features)
-
Dec 18th, 2004, 06:43 PM
#3
Thread Starter
New Member
Re: DM/RPGers Tool
Researching this now...
Any other suggestions, or any good DirectPlay tutorial sources would be
most welcome.
-
Dec 18th, 2004, 07:35 PM
#4
Re: DM/RPGers Tool
http://216.5.163.53/DirectX4VB/TUT_DX8_DP.asp
You should definitely learn DirectX to make your games. It's super fast, hardware based, really flexible, gives you control over 2D as well as 3D, low level, etc. If you want DirectX tutorials, try this:
http://216.5.163.53/DirectX4VB/TUT_DX8Start.asp
-
Dec 18th, 2004, 11:32 PM
#5
Thread Starter
New Member
Re: DM/RPGers Tool
I started tonight with this stuff using DirectX7 but just ran into a problem with sending message of different types..private, rolls, chat etc...
Looking @ that Directx8 link (I just saw you post) it looks like this is a lot
more acomplishable in Dx8...that seem to be the case ?
If not, could you offer some input as to how this would be done ?
(i.e. I need to know if something comming through is a roll, so I can italic it, but regular text, no italic)
Thanks again, your help so far as me having a great time learning this stuff.
-
Dec 18th, 2004, 11:37 PM
#6
Re: DM/RPGers Tool
It was easy on that Tic Tac Toe tutorial. You simply ran the server program. Then you run the client program in your computer, and run the client program in another computer (Best if you have two or more computers in your house.)
Now you got a head to head tic tac toe game. A chat version I believe I have on my DirectX game programming CD. I'll see if I can upload it when I have time.
-
Dec 18th, 2004, 11:38 PM
#7
Re: DM/RPGers Tool
Wait a minute, the tic tac toe already has a chat thing on there. LOL! Also you can run two client programs on the same computer to test it
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|