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Thread: Symetric matrix ++

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    Resolved Symetric matrix ++

    A symetric matrix is a matrix where the matrix A = the transposed matrix.

    And other <type> of symetric matrix is where matrix = - transposed matrix...what is that called.


    If I try to translate it directly to English then I get crooked/bent and so on...what is it called..
    Last edited by NoteMe; Dec 3rd, 2004 at 07:52 PM.

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    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    Correct me if I'm wrong. But isn't that Reflection Matrix? I'm not sure if the math behind it Transposes though, but making it negative sounds like reflection to me.

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    Ex-Super Mod'rater Electroman's Avatar
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    Re: Symetric matrix ++

    is it the inverse matrix? not too sure here though.
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    Re: Symetric matrix ++

    Quote Originally Posted by Electroman
    is it the inverse matrix? not too sure here though.


    No it is not the inverse matrix.


    The inverse matrix: Two matrices A and B where AB = I and BA = I is true is called inverse of each other.

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    Re: Symetric matrix ++

    Quote Originally Posted by Jacob Roman
    Correct me if I'm wrong. But isn't that Reflection Matrix? I'm not sure if the math behind it Transposes though, but making it negative sounds like reflection to me.

    Not sure
    what you mean by reflection matrix...but it doens't sounds like what I am looking for,...but I will google on that if you don't know anything more...

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    Re: Symetric matrix ++

    Doesn't look like a refelction matrix....

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    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    No need. I'll do a small program to check. It'll take one minute:

    one minute later

    Reflection wasn't it. Inverse wasn't it. I don't think Shadow would work either.

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    Re: Symetric matrix ++

    Just for reference this is a ***** symetric matrix
    Code:
     0, 1, 2
    -1,0,-3
    -2,3, 0

    If you transpose this matrix you will get:

    Code:
    0,-1,-2
    1, 0, 3
    2,-3, 0
    and that is the same matrix as abow but it is - (minus) the same matrix

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    Re: Symetric matrix ++

    Quote Originally Posted by Jacob Roman
    No need. I'll do a small program to check. It'll take one minute:

    one minute later

    Reflection wasn't it. Inverse wasn't it. I don't think Shadow would work either.


    No it is not shadow either....

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    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    Well I was using DirectX to check for these. There are reflection and shadow matrices just to let you know. It's just other ways to calculate them that's all. I think what you have maybe a totally new kind of matrix operation. What would it be used for anyways?

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    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    If it's a matrix operation you made up, I guess we can call it InverseTranspose matrix.

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    Re: Symetric matrix ++

    After hard English-Greek-Norwegian dictionary look ups on skew symetric matrices,and persymatric matrices, and positive symetric matrices, and negative symetric matrices, Paul found out that it was a antisymetric matric...thanks to JR, Manavo, HeMan, and a bit my self...

  14. #14
    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    Interesting. But how can this apply to 3D engines? What would Antisymmetric Matrices be used for in that?

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    Re: Symetric matrix ++

    Quote Originally Posted by Jacob Roman
    Well I was using DirectX to check for these. There are reflection and shadow matrices just to let you know. It's just other ways to calculate them that's all. I think what you have maybe a totally new kind of matrix operation. What would it be used for anyways?

    It is not a matrix operation, it is the name of a special type of matrix that has some properties that has to be true. And the criteria was posted in the first post.

    Thanks
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    Re: Symetric matrix ++

    Just for you to translate it? Oh I know. Well when I asked on how it may apply to 3D graphics, I was curious on what they can be used for, if it's possible. If it can't really be used at all in 3D, I guess it's just another one of those mathmatical techniques that are out there.

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    Re: Symetric matrix ++

    Quote Originally Posted by Jacob Roman
    Just for you to translate it? Oh I know. Well when I asked on how it may apply to 3D graphics, I was curious on what they can be used for, if it's possible. If it can't really be used at all in 3D, I guess it's just another one of those mathmatical techniques that are out there.

    It's not a technique...it isn't "used" for anything....it is like the diffrent names of a vector. unit vector, free vector, zero vector bound vector....they are used in some way...but that is just the names of vectors that has some special condition. Like it is many matrices with names:

    Identity matrix

    Symetric matrix

    Transposed matrix

    inverse matrix

    triangular matrix

    quadratic matrix

    diagonal matrix

  18. #18
    Elite Hacker Jacob Roman's Avatar
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    Re: Symetric matrix ++

    Yeah that's what I thought. It isn't used for anything.

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    Re: Symetric matrix ++

    Quote Originally Posted by Jacob Roman
    Yeah that's what I thought. It isn't used for anything.

    True...it is not something that you would use directly, but it impossible to explain more complex consepts if the reader doesn't understand the terms, so they have to be explaind. Like identity matrix, and transpose and so on.

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