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Thread: Heights Map - Quads/Right to Left vice versa

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    PowerPoster Halsafar's Avatar
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    When it comes to openGL what is the difference between:
    glBegin(GL_QUADS);
    glBegin(GL_TRIANGLE_STRIP);

    What is the D3D equivelants?

    Some of these OpenGL tutorials read and render the vertices in the same function....This is stupid.

    TriangleList with indices means 3 points for each triangle right?
    TriangleStrip with indices means 4 points for each quad right?
    LineList/Strip is the same deal, cept it shows wireframe.

    Explain trianglefan?
    Last edited by Halsafar; Nov 30th, 2004 at 02:53 PM.
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