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Thread: 3D game programming

  1. #1

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    Frenzied Member moinkhan's Avatar
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    3D game programming

    Very new to this... I have a project which includes a 3D-Interactive Simulation System....
    I talked to a 3D Designer.. he says that he'd design for me the characters and other objects and then i have to program them in C++ or so... i just cannot understand this...
    Can somebody tell me how can i program 3D objects which are designed in Maya or Max????? what do i have to do?

    I am completely lost...

  2. #2
    Retired G&G Mod NoteMe's Avatar
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    What language are you using. The best way to go is to grab a 3D API like DX or OGL, or even use a 3D engine to make it work.


    And you probably have to convert the files to the X file format if you are going to use it in DX, and probably something else if you are going with OGL...

  3. #3

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    Frenzied Member moinkhan's Avatar
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    Originally posted by NoteMe
    What language are you using. The best way to go is to grab a 3D API like DX or OGL, or even use a 3D engine to make it work.


    And you probably have to convert the files to the X file format if you are going to use it in DX, and probably something else if you are going with OGL...

    What languages can i use it with? I can program in C,C++,VB, C# etc... what would u suggest... i mean it should take less time and cost..
    Can u give any resources regarding this...
    What is that 3D Engine?

  4. #4
    Retired G&G Mod NoteMe's Avatar
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    The 3D app will run faster in C++, but it will probably take less time in VB. Depends on the size of it.


    You can start to learn DX in vb on directx4vb.com


    Here is a 3D engin for C++
    http://www.genesis3d.com/

    And here is 2 wraps of the same engine for VB:
    http://www.bmtmicro.com/BMTCatalog/win/bbgenx.html
    http://www.fortunecity.de/lindenpark...genwrapp11.htm

    And I think it is an other one for VB that is called TrueVision3D. Do a google search on that.


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  5. #5

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    Frenzied Member moinkhan's Avatar
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    Thanx pal..
    I willl have a look at this later...
    You have been greatly helpful.. thanx agai..

  6. #6
    Retired G&G Mod NoteMe's Avatar
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    Originally posted by moinkhan
    Thanx pal..
    I willl have a look at this later...
    You have been greatly helpful.. thanx agai..
    No problem, just glad to be helpfull. Just tell us if there was something more you where wondering about, or have problems with. There is lots of guys here ready to try to help most of the time.


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  7. #7

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    Frenzied Member moinkhan's Avatar
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    My 3D Graphics Designer has told me that he'd only design character and objects and give them to me... then i have to program them using any language... now i am wondering if that Genesis 3D or DX thing can be used... and if both can be used which one is better....
    I don't know which file format i should take the objects in.. can somebody tell me?

  8. #8
    Retired G&G Mod NoteMe's Avatar
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    I have never used genesis. But I think it is a 3D engine made in DX. It is probably easier to work with, but might not do everything you need.

    If you are going to use DX, then you need all the files in the X format (that is if you don't want to write a 3D loader your self, don't try that for now). There is a Maya exporter in the DX SDK (the link is in the FAQ), so you can convert it to the X format with that. If the version is not supported, you will always find the newest one on microsoft.com or maybe at the maya page.

    Hope that helps.

  9. #9

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    Frenzied Member moinkhan's Avatar
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    So... he(the Graphics designer) will export the File in X Format and then i would use that file with DX to program those objects...

  10. #10
    Retired G&G Mod NoteMe's Avatar
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    You or he can do it. It isn't that much hard work to do. But it's probably safer if he does it, then he can make sure that he doesn't use anything that the X format is not supporting. I am not 100% what that could be, but like to many textures and stuff like that.


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  11. #11

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    Frenzied Member moinkhan's Avatar
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    Do u know something about Granny software?
    and its file extension gr2
    I have come to know that programmers use this file to program the objects in it...

  12. #12
    Retired G&G Mod NoteMe's Avatar
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    Never heard of it. Never heard about anyone that has used it for 3D...

  13. #13
    KING BODWAD XXI BodwadUK's Avatar
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    You could use a pre made game engine like Gamestudio from conitec.

    Or even DarkBasic
    If you dribble then you are as mad as me

    Lost World Creations Website (XBOX Indie games)
    Lene Marlin

  14. #14
    Retired G&G Mod NoteMe's Avatar
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    Originally posted by BodwadUK
    You could use a pre made game engine like Gamestudio from conitec.

    Or even DarkBasic

    Dark Basic? Game Engine? Isn't dark basic a VB DX clone language. Not a game engine??

  15. #15
    KING BODWAD XXI BodwadUK's Avatar
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    sorry i meant the game engine as Gamestudio

    Darkbasic was a sudden thought
    If you dribble then you are as mad as me

    Lost World Creations Website (XBOX Indie games)
    Lene Marlin

  16. #16
    Banished Cander's Avatar
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    Originally posted by NoteMe
    Dark Basic? Game Engine? Isn't dark basic a VB DX clone language. Not a game engine??
    Dark Basic is a Basic syntax language that uses functions that wrap DX.
    Stack Overflow
    See the features of Visual Studio 2010 and C# 4.0: The 10-4 show on Channel9

  17. #17
    Retired G&G Mod NoteMe's Avatar
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    So if I take away the V, and add wrap then I am pretty close..

    Thanks Cander. Never used it my self, never saw the good side of it.

  18. #18
    KING BODWAD XXI BodwadUK's Avatar
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    If you add a wrap to it does it become edible???
    If you dribble then you are as mad as me

    Lost World Creations Website (XBOX Indie games)
    Lene Marlin

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