|
-
Jun 17th, 2004, 04:51 PM
#1
Thread Starter
Frenzied Member
3D game programming
Very new to this... I have a project which includes a 3D-Interactive Simulation System....
I talked to a 3D Designer.. he says that he'd design for me the characters and other objects and then i have to program them in C++ or so... i just cannot understand this...
Can somebody tell me how can i program 3D objects which are designed in Maya or Max????? what do i have to do?
I am completely lost...
-
Jun 17th, 2004, 06:21 PM
#2
What language are you using. The best way to go is to grab a 3D API like DX or OGL, or even use a 3D engine to make it work.
And you probably have to convert the files to the X file format if you are going to use it in DX, and probably something else if you are going with OGL...
-
Jun 18th, 2004, 01:52 AM
#3
Thread Starter
Frenzied Member
Originally posted by NoteMe
What language are you using. The best way to go is to grab a 3D API like DX or OGL, or even use a 3D engine to make it work.
And you probably have to convert the files to the X file format if you are going to use it in DX, and probably something else if you are going with OGL...
What languages can i use it with? I can program in C,C++,VB, C# etc... what would u suggest... i mean it should take less time and cost..
Can u give any resources regarding this...
What is that 3D Engine?
-
Jun 18th, 2004, 07:29 AM
#4
The 3D app will run faster in C++, but it will probably take less time in VB. Depends on the size of it.
You can start to learn DX in vb on directx4vb.com
Here is a 3D engin for C++
http://www.genesis3d.com/
And here is 2 wraps of the same engine for VB:
http://www.bmtmicro.com/BMTCatalog/win/bbgenx.html
http://www.fortunecity.de/lindenpark...genwrapp11.htm
And I think it is an other one for VB that is called TrueVision3D. Do a google search on that.
ØØ
-
Jun 18th, 2004, 09:14 AM
#5
Thread Starter
Frenzied Member
Thanx pal..
I willl have a look at this later...
You have been greatly helpful.. thanx agai..
-
Jun 18th, 2004, 02:39 PM
#6
Originally posted by moinkhan
Thanx pal..
I willl have a look at this later...
You have been greatly helpful.. thanx agai..
No problem, just glad to be helpfull. Just tell us if there was something more you where wondering about, or have problems with. There is lots of guys here ready to try to help most of the time.
ØØ
-
Jun 18th, 2004, 03:30 PM
#7
Thread Starter
Frenzied Member
My 3D Graphics Designer has told me that he'd only design character and objects and give them to me... then i have to program them using any language... now i am wondering if that Genesis 3D or DX thing can be used... and if both can be used which one is better....
I don't know which file format i should take the objects in.. can somebody tell me?
-
Jun 18th, 2004, 03:34 PM
#8
I have never used genesis. But I think it is a 3D engine made in DX. It is probably easier to work with, but might not do everything you need.
If you are going to use DX, then you need all the files in the X format (that is if you don't want to write a 3D loader your self, don't try that for now). There is a Maya exporter in the DX SDK (the link is in the FAQ), so you can convert it to the X format with that. If the version is not supported, you will always find the newest one on microsoft.com or maybe at the maya page.
Hope that helps.
-
Jun 19th, 2004, 01:01 AM
#9
Thread Starter
Frenzied Member
So... he(the Graphics designer) will export the File in X Format and then i would use that file with DX to program those objects...
-
Jun 19th, 2004, 01:57 AM
#10
You or he can do it. It isn't that much hard work to do. But it's probably safer if he does it, then he can make sure that he doesn't use anything that the X format is not supporting. I am not 100% what that could be, but like to many textures and stuff like that.
ØØ
-
Jun 19th, 2004, 05:49 AM
#11
Thread Starter
Frenzied Member
Do u know something about Granny software?
and its file extension gr2
I have come to know that programmers use this file to program the objects in it...
-
Jun 19th, 2004, 09:47 AM
#12
Never heard of it. Never heard about anyone that has used it for 3D...
-
Jun 21st, 2004, 09:36 AM
#13
KING BODWAD XXI
You could use a pre made game engine like Gamestudio from conitec.
Or even DarkBasic
-
Jun 21st, 2004, 02:34 PM
#14
Originally posted by BodwadUK
You could use a pre made game engine like Gamestudio from conitec.
Or even DarkBasic
Dark Basic? Game Engine? Isn't dark basic a VB DX clone language. Not a game engine??
-
Jun 22nd, 2004, 02:31 AM
#15
KING BODWAD XXI
sorry i meant the game engine as Gamestudio
Darkbasic was a sudden thought
-
Jun 22nd, 2004, 09:38 AM
#16
Originally posted by NoteMe
Dark Basic? Game Engine? Isn't dark basic a VB DX clone language. Not a game engine??
Dark Basic is a Basic syntax language that uses functions that wrap DX.
-
Jun 22nd, 2004, 09:46 AM
#17
So if I take away the V, and add wrap then I am pretty close..
Thanks Cander. Never used it my self, never saw the good side of it.
-
Jun 22nd, 2004, 10:16 AM
#18
KING BODWAD XXI
If you add a wrap to it does it become edible???
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|