How do you get data from the joystick port?
I don't live here any more.
By using DirectX for games that's just a hint . Never tried this before .
Got it sorted now. I'm writing a gamestick class that has the following extra functions: * Simulated autofire with variable rate, burst and overheat modes on any / all button(s). * XY Stick bearing and displacement * Axis acceleration Should be available in a week or so.
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