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Thread: Data Storage Methods : Need Advice

  1. #1

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    Data Storage Methods : Need Advice

    Ok I am building a fairly large scale application with alot of data being transfered, read, and written. Now I have dedicated this application to ONLY USING the .Net framework. Which means I'm using sockets.net, and the drawing2D instead of DirectPlay and Direct3D. Now I'm at the data storage portion of my code, my first though was to use a traditional database but that would take me out of the ".Net Only" frame of mind I'm attempting to stay in. So I need some advice on some alternative methods of data handling in .Net.

    My question is will XML work for me?


    Can I Serialize a Class to XML format to disk and
    read the XML from disk to a DataGrid and edit values?

    Can I create one large XML file that stores 1000's of records?

    If I can create one large XML file (XML Database), can I search records quicly and efficently? Does XML support any kind of Key index's or anything of this nature?

    Any feedback is appretiated...

    Hinder

  2. #2
    yay gay PT Exorcist's Avatar
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    You can use ms sql or something like that if you want fast data retrieval. Anyways that thing of "all .NET" is pure crap as .NET are simply a combination of wrapper classes of the windows API..
    \m/\m/

  3. #3

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    Originally posted by PT Exorcist
    Anyways that thing of "all .NET" is pure crap as .NET are simply a combination of wrapper classes of the windows API..
    Actually the "All .Net" is just to show what the framework can do. It's not about what the framework is made up of, it's about just tapping only one source. Kinda like building a car out of ONLY german parts.. But anyways I find that after some research, XML wont cut it so I had to stray from the beaten path and use msde.. *sigh*

  4. #4
    Your Ad Here! Edneeis's Avatar
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    You are still using .NET data access objects so its still all .NET.

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