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Nov 12th, 2000, 02:29 AM
#1
Thread Starter
Member
Please, it's extremly urgent !
Can someone give me the right web address from which I can
download DirectX 7 SDK
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Nov 12th, 2000, 05:01 AM
#2
Monday Morning Lunatic
http://msdn.microsoft.com/directx is what you need.
BTW - DirectX is now at version 8, so that's what's available.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Nov 12th, 2000, 12:19 PM
#3
Unless you have DSL, Cable, a T1, T3, etc I would recomend ordering the CD for $10....
it's about 140 MB
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Nov 12th, 2000, 06:07 PM
#4
Monday Morning Lunatic
I thought it was about 160mb 
Dennis - I think you can stop rubbing it in now
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Nov 12th, 2000, 06:35 PM
#5
I didn't even say I had it, this time...
I was just saying....
I've tried to download Dx7SDK when I had 56k,
it sucked, the connection kept timing out before the D/L even started....
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Nov 12th, 2000, 06:37 PM
#6
Monday Morning Lunatic
Yeah, I know. The most annoying thing is that most of it is video clips and graphics and crap like that.
I'm sure it wouldn't be too hard for them to do what Sun do and provide about 100 smaller files.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Nov 13th, 2000, 01:16 PM
#7
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Nov 13th, 2000, 03:30 PM
#8
Monday Morning Lunatic
Thanks for that 
Took a quick look, and the samples they gave seem much more logical now that DirectDraw and Direct3D have merged.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Nov 13th, 2000, 05:24 PM
#9
PowerPoster
...finally they made good work again. Let's see how much it's worth
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Nov 13th, 2000, 11:16 PM
#10
Frenzied Member
Only 10$????????????????????? I paod 30 to get the DX7 SDK to Germany! Good to live in USA right now :-)!
[Edited by /\/\isanThr0p on 11-13-2000 at 11:21 PM]
Sanity is a full time job
Puh das war harter Stoff!
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Nov 14th, 2000, 11:06 AM
#11
PowerPoster
Better have a fast connection
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Nov 14th, 2000, 12:49 PM
#12
Thread Starter
Member
Hey, I just wanted an answer !
Thanks parksie !
/\/\isanThr0p - I'm very sorry !
denniswrenn - I have a very fast connection !
Fox - I think it is 145 MB
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Nov 14th, 2000, 03:44 PM
#13
Parksie: DirectX is version 8, but I don't think that SDK8 is out.
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Nov 14th, 2000, 06:08 PM
#14
Frenzied Member
I had luck today!! In my school there was a powershortage. So all pcs were shut down!!! I was on one of the first PCs to be connected again and could download the SDK within some minutes! half an hour later the connection was slow as usual at about 10KB/s!
Sanity is a full time job
Puh das war harter Stoff!
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Nov 15th, 2000, 07:40 AM
#15
Monday Morning Lunatic
Megatron - Fair enough. They had some sample code, but if there's no full SDK...
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Nov 15th, 2000, 10:52 AM
#16
Frenzied Member
Hey Megatron.
I really think it's the SDK! Because when I search the Microsoft download center, I find something called DirectX 8 Sdk for visual basic developers. It is about 25MB and includes a Helpfile and several samples!
Sanity is a full time job
Puh das war harter Stoff!
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Nov 15th, 2000, 11:20 AM
#17
PowerPoster
To stjepan
My explorer says it's 144'441'344 byte so that's 137MB
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Nov 15th, 2000, 12:41 PM
#18
Frenzied Member
Well according to Windows, I have the Microsoft DirectX 8 SDK installed. I was under the impression that it was the full thing too at ~140 meg.
Harry.
"From one thing, know ten thousand things."
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Nov 15th, 2000, 12:57 PM
#19
PowerPoster
Note: I talk about the download which is probably compressed...
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Nov 15th, 2000, 01:18 PM
#20
Thread Starter
Member
Can anybody tell me for sure - is it a DirectX 8.0 SDK or it is not ?
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Nov 16th, 2000, 08:20 AM
#21
PowerPoster
It is.. including help, samples and source
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Nov 16th, 2000, 11:16 AM
#22
Frenzied Member
Hey, can someone please explain that DirectDraw/Direct3D merge thing? It looks really cool, but my functions will be useless then
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Nov 16th, 2000, 03:42 PM
#23
So DX8SDK is out?
How much megabytes is it? I hear some say 25 and some say 140.
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Nov 16th, 2000, 03:47 PM
#24
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Nov 17th, 2000, 10:08 AM
#25
Frenzied Member
Hey, I just wanna know if translucency is now supported in DX, because I was about to make a translucency module for DX games, using lookup tables...
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Nov 17th, 2000, 10:30 AM
#26
Frenzied Member
Hm that would be interesting! Do you guys know that you could make a transluency in DX7, too? With the bltrop. But there are quite a lot of issues!
Why does everybody have DX8, but nobody started yet? Me, because I only got it in school, and my PC has no 3D support!
Sanity is a full time job
Puh das war harter Stoff!
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Nov 17th, 2000, 01:12 PM
#27
Frenzied Member
Well, the method is very simple:
The game will have to be in 256 colors mode, but that's not important because you can change the palette easily.
I'll make all and every combination of 2 colors from the palette by using different methods: adding colors, subtracting colors, and different translucency levels (all the effects I wanna use). They will all be kept in 2-dimension arrays.
When I wanna draw a translucent image, I just go try to find the corresponding 2 colors in the lookup tables that correspond to it.
It's very simple, I just have to make a module with these functions using direct memory access.
Sorry, but right now I don't have the time to explain better... hope that answers your questions
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