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Feb 23rd, 2004, 07:09 AM
#1
Thread Starter
Member
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Feb 23rd, 2004, 07:34 AM
#2
as you are using a*, you can simply increase the "weighting"/"cost" of moving through a location occupied by another AI player, thus making alternative routes more likely to be taken.
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Feb 23rd, 2004, 08:56 AM
#3
Thread Starter
Member
Beautiful. Works like a charm.
I'm sure i would have thought of that eventually *cough* 
Excellent. Thank you.
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Feb 23rd, 2004, 10:03 AM
#4
no worries mate 
looks good, are you gonna release it?
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Feb 23rd, 2004, 11:18 AM
#5
Have nothing more to contribute with here...but I have to say that I love the graphics of your game. Reminds me of an old Nintendo 8Bit game I have. Can't remember what it was called....might have been something like Smash Brothers or something...hmmm....anyway...love the graphics.
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Feb 23rd, 2004, 11:28 AM
#6
lol.. it reminds me of "Into the Eagles Nest" (had to look that up, it's been a while!). I used to love that game
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Feb 23rd, 2004, 01:16 PM
#7
It wasn't called smash borthers, but smash tv...here is a link to some photos.....can barely see the screen shots on the right side there...
http://www.fatmangames.com/systems/b...meid=5293#pics
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Feb 23rd, 2004, 07:17 PM
#8
Thread Starter
Member
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Feb 24th, 2004, 03:49 AM
#9
Sounds fun. Looking forward to see if you manage to wrap it up some day. ANd yes. It sounds like it is a lot of work to first do it in VB then in C++...
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Feb 24th, 2004, 04:46 AM
#10
Sounds great, I look forward to having a play.
I can't do art either.. I just use silly pictures or get other people to do them
Oh, and you never know - VB could be fast enough for you.. I wrote a game in VB once with basic AI that seemed amazingly slow, a bit of re-organisation of the code (mainly reducing the number of procedure calls) made it about 20 times faster, so it was definitely playable
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Feb 24th, 2004, 05:41 AM
#11
Thread Starter
Member
VB is certainly fast enough for it. The game runs well. The main reason behind using VB is that i only started learning DirectX at the beginning of this year and i am more comfortable with VB than C++. I still want to redo it in C++ just to help me learn though. I wish i started learning this stuff sooner... i'm having a ball
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Feb 24th, 2004, 08:11 AM
#12
I see what you meen. I wish I started C++ earlier too. Done VB for more then 7 years now. And C++ only in one year. Done DX in VB for 3-4 years or something. And only 3 months in C++, but I all ready feel more coffortbale using it in C++ all ready. Even if my C++ isn't that good yet. But I love it. Keep us noted on any questions or anything we can help you with. Looking forward to all of your work on that game.
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