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Thread: GetKeyState

  1. #1

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    Addicted Member DarkMoose's Avatar
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    Does anyone know how to use GetKeyState to determine if a key is just tapped, rather than being held down?
    To understand recursion, one must first understand the concept of recursion.

  2. #2
    transcendental analytic kedaman's Avatar
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    To do that you need to check getasynckeystate very often, and store the state in a buffer. For several keys you just use an array and loop trough.
    Code:
        'what you do is get the keystate into a temporary variable
        temp = GetAsyncKeyState(Key)
        'then by xoring it against a state you will know if it has changed
        'so by multiplying it with the original state as -1 for 0 
        'and 1 for 1, you still get unchanged state as 0
        keyevent = (keystate Xor temp) * (temp - 0.5) * 2
        keystate = temp
    The result, keyevent is
    -1 the key is pressed
    1 the key is released
    0 not changed
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