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Thread: displaying 3dmax studio model with DirectX 8

  1. #1

    Thread Starter
    Fanatic Member jian2587's Avatar
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    displaying 3dmax studio model with DirectX 8

    Hi
    I've just learnt 3dmax studio, I've version 3.0
    Now I just learnt bones and stuffs, and I make a primitive model.

    I'd like to know how I display them using DirectX 8? Well, apart
    from displaying, I need to know how to manipulate them.
    Half-life have preset movements in the models, so it's like just
    calling the preset movements and they'll play. I need to know
    how to make these preset movements and calling them as well.

    And hopefully someone could teach me the proper way to make
    a model and using the bones.

    And I know this ain't s'ppose to be here, but quite few times I
    went to the GFX forum and no one's there. This general forum is
    my only hope.

    Thx a lot.
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  2. #2
    Hyperactive Member
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    shouldn't this go in the games programming section?

    try this site:
    www.directx4vb.com

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