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Dec 30th, 2003, 12:10 AM
#1
Thread Starter
Fanatic Member
displaying 3dmax studio model with DirectX 8
Hi
I've just learnt 3dmax studio, I've version 3.0
Now I just learnt bones and stuffs, and I make a primitive model.
I'd like to know how I display them using DirectX 8? Well, apart
from displaying, I need to know how to manipulate them.
Half-life have preset movements in the models, so it's like just
calling the preset movements and they'll play. I need to know
how to make these preset movements and calling them as well.
And hopefully someone could teach me the proper way to make
a model and using the bones.
And I know this ain't s'ppose to be here, but quite few times I
went to the GFX forum and no one's there. This general forum is
my only hope.
Thx a lot.
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Dec 30th, 2003, 01:06 AM
#2
Hyperactive Member
shouldn't this go in the games programming section?
try this site:
www.directx4vb.com
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