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Thread: make it a little more like a c++ prog

  1. #1

    Thread Starter
    Frenzied Member dis1411's Avatar
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    make it a little more like a c++ prog

    go to the make your prog, click options -> compile -> advanced optimizations

    now here u have several options, and u can click help if u need it

    pretty safe bets are
    --assume no aliasing (if u dont know what this is youre 100% not using it)
    --remove safe pentium FDIV checks - this applies to some floating point bug in pentium 120mhz and lower!

    others
    --------
    the array, integer, and floating point checks mean that where an overflow error would occur u simply get a value with no error, and the value may not be correct

    Allow Unrounded Floating Point Operations for all projects, heres what msdn says
    When selected, allows the compiler to:

    Use floating point registers more efficiently


    Avoid loads and stores from memory


    Do floating point comparisons more efficiently

    Note Using this option may result in calculations being maintained to a higher precision than expected and may cause the comparison of two floating point values to show them unequal when you expect them to be equal.

  2. #2
    Conquistador
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    This isn't really a codebank contribution :/

  3. #3
    Hyperactive Member dogfish227's Avatar
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    I love you

    That is the most butiful thing i have ever seen i was just about to can my game i spen more hours than i can count working on because it was so slow that just increased the speed like x5 thank you so much for that tip

  4. #4
    Frenzied Member vbNeo's Avatar
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    Hehe

    Nate, don't use VB for making games, unless you combine it with DirectX! Try out some of the free DX engines out there instead, TrueVision's a good one. If you're going for 2D only, i can highly recommend www.blitzbasic.com.

    Cheers!
    "Lies, sanctions, and cruise missiles have never created a free and just society. Only everyday people can do that."
    - Zack de la Rocha


    Hear me roar.

  5. #5

    Thread Starter
    Frenzied Member dis1411's Avatar
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    bump

    could someone move this to Code It Better

    edit: yeah its not code but it has to do with efficiency and etc which is what the section is all about
    Last edited by dis1411; Dec 27th, 2003 at 03:35 PM.

  6. #6
    Hyperactive Member
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    Thank you Sensei....
    If my post has been helpful, then please rate it accordingly...
    If it has solved your question(s), then don't forget to mark the thread as "[Resolved]"... thank you.

  7. #7
    The Devil crptcblade's Avatar
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    Originally posted by dis1411
    could someone move this to Code It Better
    Oh, why not.

    Laugh, and the world laughs with you. Cry, and you just water down your vodka.


    Take credit, not responsibility

  8. #8
    Supreme User Madboy's Avatar
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    Freeware engine to make beatufil 2D and 3D games with ease,

    www.gamemaker.nl


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