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Thread: Draft of collision

  1. #1

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    Post Draft of collision

    http://www.vbforums.com/showthread.p...hreadid=252696

    Sime time ago, I asked about how to do two dimensional collision. I got a few replies. So because of the help I received on the forum (thanks to twanvl,) I decided to post the alogrithm on how to accomplish this task.

    This is, however, a rough draft and any comments are appreciated.
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  2. #2
    Frenzied Member cyborg's Avatar
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    can you put this in a code so we can see how it looks like?
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  3. #3

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    That's the plan.

    The problem is that I would like to know if my math is right. If it is, then it I can implement without worrying about bugs.
    "Can't" and "shouldn't" are two totally separate things.

    All questions should be answered. All answers should be true. That is why I post.

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