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Jul 25th, 2003, 04:52 PM
#1
Thread Starter
Fanatic Member
Portfolio
How do you create a portfolio for a computer programmer?
"Can't" and "shouldn't" are two totally separate things.
All questions should be answered. All answers should be true. That is why I post.
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Aug 7th, 2003, 12:56 PM
#2
Hyperactive Member
put all of the major apps uve worked on into a cd...
then maybe put a powerpoint presentation on the cd as well that explains each app......
dunno, havent done one myself yet ;p
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Aug 7th, 2003, 03:02 PM
#3
Thread Starter
Fanatic Member
How I have approached this is that I am creating 5 major projects in the 5 languages that you are going to be using: C, C++, Java, VB, and some form of assembler.
I then cleaned the code so it is nice and pretty, and then documented the hell out of them.
Once that is done, take a sample chunk of code so that the employer knows how you program.
I got this information from Get into the Game: Careers in the Game Industry.
"Can't" and "shouldn't" are two totally separate things.
All questions should be answered. All answers should be true. That is why I post.
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Aug 7th, 2003, 04:28 PM
#4
Hyperactive Member
hmm, can you give me a link to that? I'll be getting into the game industry myself pretty soon. (I'm going to Full Sail in Orlando in 1 month. )
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Aug 7th, 2003, 04:33 PM
#5
Thread Starter
Fanatic Member
Its a book. 
Good luck with Full Sail. I'm going for a Master's in Computer Science.
Tell me if you interested in working in a future project, someday.
"Can't" and "shouldn't" are two totally separate things.
All questions should be answered. All answers should be true. That is why I post.
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Aug 20th, 2003, 12:06 PM
#6
Make a website
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Aug 22nd, 2003, 03:16 PM
#7
Thread Starter
Fanatic Member
I know that websites are good for web programmers, but will it also work for game programmers?
"Can't" and "shouldn't" are two totally separate things.
All questions should be answered. All answers should be true. That is why I post.
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Aug 24th, 2003, 12:22 PM
#8
Originally posted by Darkwraith
I know that websites are good for web programmers, but will it also work for game programmers?
How the hell else are people going to hear about or play your games?
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Aug 25th, 2003, 09:16 AM
#9
Retired VBF Adm1nistrator
Originally posted by kasracer
How the hell else are people going to hear about or play your games?
Well you know, a game devloped by a game programmer in that particular industry wouldn't be solely advertising on the personal websites of the developers
Microsoft MVP : Visual Developer - Visual Basic [2004-2005]
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Aug 25th, 2003, 10:15 AM
#10
Thread Starter
Fanatic Member
A portfolio (at least in my eyes) is a sample of your work for industry (in this case, the game industry.) Why would you need to publish your work if its sole purpose is to provide evidence of experience?
"Can't" and "shouldn't" are two totally separate things.
All questions should be answered. All answers should be true. That is why I post.
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Aug 25th, 2003, 03:29 PM
#11
Originally posted by Darkwraith
A portfolio (at least in my eyes) is a sample of your work for industry (in this case, the game industry.) Why would you need to publish your work if its sole purpose is to provide evidence of experience?
Why wouldn't you want to showcase your talents on more than 1 medium? Do whatever dude, I'm sure EA is eying you up
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