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Jul 3rd, 2003, 11:13 AM
#2
So Unbanned
You could use hardware support to quicken up the blt.
Direct draw has FastBlt and you can also use GDI+ to perform the bitblt. Both these methods are hardware compatible so any available hardware(video card) that has some decent 2d support should execute the code nearly instantly.
There is even a wrapper DLL so you can use GDI+ without writing your own C DLL.
Do a google search.
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