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Thread: Mmorpg

  1. #1

    Thread Starter
    Junior Member
    Join Date
    Sep 2002
    Posts
    26

    Mmorpg

    How would someone go about making a MMORPG? Is their any tutorials on the internet?

    I made a RPG and using directplay i have it so you can play other people over a network, modem, or internet, however their is no server, and a maximum of 10 players to a game? Anyone know other ways of going at online programming?

  2. #2
    Junior Member
    Join Date
    Mar 2003
    Posts
    17
    I haven't tried a MMORPG myself (way too much work) but I'd go about it as a client-server kind of architecture. I'd write the basics of the client first, so I don't write any nonsense code (and hence slowing the server down, which in VB you absolutely must avoid. The server would handle everything the client couldn't possibly do, since the easier\shorter the tasks of the server, the better. But before all this, I'll have assumed you have already written a Technical Design Document and know exactly what your client and server will need to do.

    By the way -- it is best to envision this as NOT similiar to peer-to-peer, as you have done with your previous RPG. Instead, know it's more of a master-slave kind of relation, where the server actually controls everything and the client does all the work.

    Now everything's probably as clear as mud, right?

    -Amrazek
    If quitters never win, and winners never quit, who came up with "quit while you're ahead?"

    If I put my 2 cents in, and a get a penny for my thoughts, where does my other penny go?

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