Results 1 to 3 of 3

Thread: Animation StucK/QuestionS

  1. #1

    Thread Starter
    Addicted Member Sonikku`'s Avatar
    Join Date
    Oct 2002
    Location
    NyC~
    Posts
    165

    Animation StucK/QuestionS

    The animation gets stuck on the 3rd frame source code with pic's included thX
    Attached Files Attached Files
    Last edited by Sonikku`; Mar 10th, 2003 at 03:36 AM.

  2. #2

    Thread Starter
    Addicted Member Sonikku`'s Avatar
    Join Date
    Oct 2002
    Location
    NyC~
    Posts
    165

    Question(s)

    This is an exerpt from directx4vb.com - BltFast(dx As Long, dy As Long, ddS As DirectDrawSurface7, srcRect As RECT, trans As CONST_DDBLTFASTFLAGS) As Long
    This method is used the most, simply because it is faster. You can't apply any transformations on this blit - it copies the rectangle to the destination as the same size. This is used in the following code.

    -what do they mean by transformations, does that mean I cant animate objects using bltfast?

    And when I load a sprite on a background, when I resize they whole window I want the sprite to stay its default size not in proportion to everything else. thx~

    Also Whats a "tile Engine's" function and how would I make/use it.

    And whats bitblt? I hear people talking about it. kthx for help

    Whoa, I've Developed a new FounD respect for 2D programmerZ.
    This Sh*T is COnfuSinG~

  3. #3

    Thread Starter
    Addicted Member Sonikku`'s Avatar
    Join Date
    Oct 2002
    Location
    NyC~
    Posts
    165

    Solved

    omG, I'm mad dumb. The code was perfect but the damn bmP wasn't the correct size. That why it always got stuck on 3rd frame.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width